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Blender Git "fracture_modifier" branch commits.

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October 1, 2016, 12:31 (GMT)
added README
October 1, 2016, 12:25 (GMT)
dynamic fracture can now react to multiple impacts on initial shard and 1st level shards
September 28, 2016, 20:52 (GMT)
crash fix for direct text fracture (prefractured) -> bmesh use_toolflags set incorrectly
September 28, 2016, 10:47 (GMT)
windows compile fix
September 28, 2016, 08:41 (GMT)
fix Mac build for Xcode < 8

We need a long-term fix, but this will get 2.78 out the door.
September 27, 2016, 22:01 (GMT)
added new bmesh boolean solver to fracture modifier as well
September 27, 2016, 19:46 (GMT)
merge compile fixes
September 27, 2016, 19:46 (GMT)
Merge remote-tracking branch 'refs/remotes/origin/blender-v2.78-release' into fracture_modifier

Conflicts:
CMakeLists.txt
build_files/build_environment/install_deps.sh
build_files/cmake/macros.cmake
doc/python_api/sphinx_doc_gen.sh
intern/cycles/app/CMakeLists.txt
intern/cycles/blender/addon/properties.py
intern/cycles/blender/blender_sync.cpp
intern/cycles/kernel/bvh/bvh.h
intern/cycles/kernel/geom/geom_bvh_volume.h
intern/cycles/kernel/geom/geom_bvh_volume_all.h
intern/cycles/kernel/kernel_volume.h
intern/cycles/kernel/kernels/opencl/kernel.cl
intern/cycles/kernel/shaders/node_subsurface_scattering.osl
intern/cycles/kernel/svm/svm_closure.h
intern/cycles/util/util_vector.h
release/datafiles/splash.png
release/datafiles/splash_2x.png
release/scripts/addons
source/blender/blenfont/intern/blf_font.c
source/blender/blenkernel/BKE_blender.h
source/blender/blenkernel/BKE_mesh_mapping.h
source/blender/blenkernel/CMakeLists.txt
source/blender/blenkernel/intern/blender.c
source/blender/blenkernel/intern/image.c
source/blender/blenkernel/intern/particle_distribute.c
source/blender/blenkernel/intern/rigidbody.c
source/blender/blenkernel/intern/scene.c
source/blender/blenkernel/intern/speaker.c
source/blender/blenloader/intern/readfile.c
source/blender/bmesh/intern/bmesh_core.c
source/blender/bmesh/intern/bmesh_polygon.c
source/blender/editors/gpencil/gpencil_brush.c
source/blender/editors/gpencil/gpencil_ops.c
source/blender/editors/object/object_relations.c
source/blender/editors/physics/particle_edit.c
source/blender/editors/space_view3d/drawarmature.c
source/blender/editors/space_view3d/drawvolume.c
source/blender/editors/transform/transform_snap.c
source/blender/gpu/shaders/gpu_shader_material.glsl
source/blender/makesdna/DNA_modifier_types.h
source/blender/makesdna/intern/makesdna.c
source/blender/makesrna/intern/rna_camera.c
source/blender/makesrna/intern/rna_modifier.c
source/blender/makesrna/intern/rna_sculpt_paint.c
source/blender/modifiers/MOD_modifiertypes.h
source/blender/modifiers/intern/MOD_util.c
source/blender/nodes/shader/nodes/node_shader_bump.c
source/blender/nodes/shader/nodes/node_shader_fresnel.c
source/blender/nodes/shader/nodes/node_shader_normal_map.c
source/blender/render/intern/source/render_result.c
source/blender/render/intern/source/render_texture.c
source/blender/windowmanager/WM_api.h
source/creator/CMakeLists.txt
September 26, 2016, 12:42 (GMT)
Blender 2.78: Update submodule hashes
September 26, 2016, 08:51 (GMT)
Cycles: Fix T49411: Multiscatter GGX with zero roughness when Filter Glossy is enabled
September 26, 2016, 08:51 (GMT)
Fix T49310: incorrect Cycles standalone normals with negative scale.
September 26, 2016, 08:51 (GMT)
Cycles: Fix overflow caused by wrong size calculation in Mesh::add_undisplaced
September 26, 2016, 08:51 (GMT)
Cycles: Prevent crash in special cases when object has less slots than mesh

This is something what was guaranteed in give_current_material(), just
copied some range checking logic from there.

Not sure what would be a proper fix here tho.
September 26, 2016, 08:51 (GMT)
Cycles: Don't sum up memory usage of all devices together for the stats
September 26, 2016, 08:51 (GMT)
Fix T49417: Cycles crash - can't use 5 Gigabyte Tile EXR texture file

Was an integer overflow issue when calculating offsets.
September 26, 2016, 08:51 (GMT)
Fix crash in own recent rB776a8548f03a049.

New ID may be null, have to check this too!

Reported by @panzergame over IRC, thanks.

To be ported to 2.78 as well.
September 26, 2016, 08:51 (GMT)
Fix T49430: append scene with gamelogic broken.

In fact, it was the whole remapping process that was broken in logic bricks area,
due to terrible design of links between those bricks...

Object copying was also broken in that case, fixed as well.

To be backported to 2.78.

Note that issue was actually probably there since ages, hidden behind dirty hacks
used in previous append code (though likely visible in some corner cases).

Listen kids: do not, never, ever, do what has been done for links between logic bricks. Never. Ever.
Even as pure runtime data it would have been bad, but as stored data...
September 26, 2016, 08:51 (GMT)
Fix T49441: Grease Pencil - pie menu - brush name field crashes blender

Using context.active_gpencil_brush to access the active Grease Pencil brush
would result in a crash if trying to rename the brush, because the "ID" pointer
was not set.

To be backported to 2.78
September 26, 2016, 08:51 (GMT)
Collada: Trying to get rid of some warning messages on linux
September 26, 2016, 08:51 (GMT)
Collada: Trying to get rif of some warning messages on linux
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