Revision 7a7b242 by Campbell Barton / Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:36 (GMT) |
Fix T47862: VSE hard cut fails Regression caused by changing how video length is calculated, however similar problems could be caused by strip length changing on-disk. |
Revision f036e18 by Campbell Barton / Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:36 (GMT) |
GPU: avoid redundant logic for non-spot lamps |
Revision 7e29ce8 by Campbell Barton / Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:36 (GMT) |
Fix for non spot lamps calculating spot values Logical error in D1378, also incorrectly used lamp type as a flag. |
Revision a5bc674 by Sybren A. Stüvel / Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:36 (GMT) |
Include requests' cacert.pem file This allows us to verify certificates of HTTPS connections, which is mandatory for logins like on Blender ID. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D1845 |
Revision 4717824 by Brecht Van Lommel / Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:36 (GMT) |
Fix T47670: cycles GLSL incorrect normal map node. |
Revision 4f3178e by Brecht Van Lommel / Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:36 (GMT) |
Fix T47670: cycles GLSL incorrect layer weight / fresnel. World space and view space normals were mixed up, we should only convert from world to view space if a custom normal is connected, otherwise it is already in view space. |
Revision a8ee74e by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 4, 2016, 08:54 (GMT) |
fix for rare crash at loading stored constraints added a null pointer check so to prevent a crash atleast |
Revision d7eeff2 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 1, 2016, 14:30 (GMT) |
another fix attempt for occasional loading crashes |
Revision 47adafe by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 1, 2016, 07:46 (GMT) |
fix, forgot to set userpointer in point constraint |
Revision 0ba11ae by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2016, 23:53 (GMT) |
fix, forgot to load participating constraints per meshisland this caused crashes when trying to simulate with percentage breaking |
Revision e62c4c8 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2016, 19:36 (GMT) |
fix attempt for crash on loading last blend (quit.blend with dynamic fracture) |
Revision 790af96 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2016, 18:07 (GMT) |
crash fix for loading files with dynamic fracture enabled forgot to set runtime listbase pointers of fractureIDs to NULL |
Revision b26e1ad by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2016, 11:19 (GMT) |
fix for occasional crashes with dynamic fracture while freeing the modifier crash happened with scene objects which had a freed rigidbody world but didnt set the pointer to NULL. |
Revision 7befec2 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2016, 09:27 (GMT) |
fix for loading splitshards to island blends and clusters properly was necessary to skip "empty shards" properly and keep cluster index |
Revision 8c70dd8 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 30, 2016, 21:09 (GMT) |
a bit clean up and attempt to reduce dynamic fracture memory leaks |
Revision 603b9df by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 30, 2016, 13:17 (GMT) |
dont suppress undo save/load with dynamic any more this seems a bit more stable, but does crash occasionally too, and may even corrupt the blend. Workaround, open with official blender and FM is gone, save and blend should be usable again. |
Revision d3cdd5c by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 30, 2016, 13:05 (GMT) |
fix for different constraint behavior after refracturing / reloading / param change constraint enabled flags were changed during sim and next sim started with pre-broken constraints this way... thus different behavior. |
Revision fc5ffd9 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 30, 2016, 08:24 (GMT) |
store constraints for prefractured mode now too in blend this automatically creates constraints from scratch as fallback for older files |
Revision 9c79a51 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 30, 2016, 08:21 (GMT) |
Fix T47758: rigidbody bug with constraint breaking and disable collisions. This is a regression in Bullet, reverted the problematic change for now with a custom patch (backported to Fracture Modifier) |
Revision dce5561 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 29, 2016, 13:24 (GMT) |
allow multiple dynamic destruction with extra particles or verts this should allow triggered dynamic destruction with different colliders at different times. Note: WIP and crashes often in relation with undo |
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