Blender Git "functions-experimental-refactor" branch commits. Page: 60 / 92 June 21, 2019, 14:56 (GMT) | initial code layout for updating the required attributes
| June 21, 2019, 14:48 (GMT) | allocate attributes arrays in AttributeArraysCore
| June 21, 2019, 14:21 (GMT) | simulate all particle types with description
| June 21, 2019, 14:12 (GMT) | cleanup copying ArrayRef to pointer
| June 21, 2019, 14:03 (GMT) | refactor towards supporting multiple particle types
| June 21, 2019, 13:10 (GMT) | initial particle type intermediate class
| June 21, 2019, 12:56 (GMT) | fix using wrong length
| June 21, 2019, 12:45 (GMT) | support point and tetrahedon mesh creation
| June 21, 2019, 12:14 (GMT) | comment to note invariants of particle indices arrays
| June 21, 2019, 12:09 (GMT) | new ParticleSet abstraction: attribute arrays + particle indices
| June 21, 2019, 11:28 (GMT) | transform emitter mesh to world space
| June 21, 2019, 11:23 (GMT) | transform collision rays to object space
| June 21, 2019, 10:53 (GMT) | initial mesh collision event
| June 21, 2019, 10:02 (GMT) | generate tetraeders for particles
| June 21, 2019, 09:32 (GMT) | minor cleanup
| June 21, 2019, 09:19 (GMT) | initial double event avoidance
| June 21, 2019, 09:00 (GMT) | extract method to simulate multiple events per step
| June 21, 2019, 08:24 (GMT) | Merge branch 'master' into functions
| June 20, 2019, 13:49 (GMT) | bring back multithreading support
| June 20, 2019, 13:20 (GMT) | don't inline simulation functions to make profiles more useful
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