Blender Git "functions" branch commits. Page: 62 / 119 July 24, 2019, 13:25 (GMT) | use particle function in trails node
| July 24, 2019, 13:09 (GMT) | further simplify usage of particle function
| July 24, 2019, 13:06 (GMT) | improve particle function
| July 24, 2019, 12:47 (GMT) | rename
| July 24, 2019, 12:44 (GMT) | move particle function to separate file
| July 24, 2019, 11:58 (GMT) | rename
| July 24, 2019, 11:56 (GMT) | rename EventInfo to ActionContext
| July 24, 2019, 11:50 (GMT) | cleanup executing actions
| July 24, 2019, 11:33 (GMT) | expose collision normal in new Collision Info node
| July 24, 2019, 10:52 (GMT) | remember socket that triggered an action
| July 24, 2019, 10:36 (GMT) | use new function creation method for action and offset handlers
| July 24, 2019, 09:47 (GMT) | use error handling for event nodes
| July 24, 2019, 09:43 (GMT) | create function to compute force inputs
| July 24, 2019, 09:37 (GMT) | use better error handling for other emitters
| July 24, 2019, 09:33 (GMT) | better error handling when creating function for emitter inputs
| July 24, 2019, 09:32 (GMT) | move FunctionBuilder to separate file and add more methods
| July 24, 2019, 09:31 (GMT) | namespace fix
| July 24, 2019, 08:58 (GMT) | Improve error handling with ValueOrError class
We might want to use exceptions instead of this. I'm not sure yet.
| July 24, 2019, 08:14 (GMT) | cleanup finding placeholder dependencies
| July 23, 2019, 17:03 (GMT) | cleanup finding node inputs
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