Blender Git "functions" branch commits. Page: 91 / 119 June 7, 2019, 16:07 (GMT) | test NamedBuffersRef abstraction to separate components
More specifically this separates implementation details of Forces and ParticleBlocks.
| June 7, 2019, 15:50 (GMT) | work-in-progress functions to compress a set of particle blocks
| June 7, 2019, 15:18 (GMT) | initial particles container
| June 7, 2019, 13:53 (GMT) | initial force implementation
| June 7, 2019, 13:53 (GMT) | simple Vec3 type
| June 7, 2019, 13:13 (GMT) | control simulation with some properties
| June 7, 2019, 10:34 (GMT) | don't reset simulation when pausing playback
| June 7, 2019, 10:30 (GMT) | cleanup interface to solver
| June 7, 2019, 10:24 (GMT) | little bit more interesting particle movement
| June 7, 2019, 10:17 (GMT) | splitup bparticles code into multiple files
| June 7, 2019, 10:00 (GMT) | try a different approach to connect state to solvers
| June 7, 2019, 09:04 (GMT) | initial particle system api test
Still not happy with the way solver-dependent state is handled.
| June 6, 2019, 15:43 (GMT) | very simple particles state reset logic
| June 6, 2019, 09:33 (GMT) | more consistent naming in C wrappers
| June 6, 2019, 09:21 (GMT) | use runtime data in modifier
| June 6, 2019, 08:42 (GMT) | new simulations folder with some test code
| June 6, 2019, 08:10 (GMT) | Merge branch 'master' into functions
| June 5, 2019, 08:28 (GMT) | initial empty particle nodes modifier
| June 5, 2019, 08:05 (GMT) | better explanation for lazy-init macros
| June 5, 2019, 07:58 (GMT) | remove unused include
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