Blender Git Loki

Blender Git "functions" branch commits.

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April 27, 2019, 21:59 (GMT)
use more correct type name
April 27, 2019, 21:40 (GMT)
initialize llvm for tests
April 27, 2019, 21:29 (GMT)
unit test for Float Range function
April 27, 2019, 21:18 (GMT)
initial unit test for functions system
April 27, 2019, 20:32 (GMT)
reduce likelyhood for heap allocation in fgraph evaluation
April 27, 2019, 20:23 (GMT)
splitup graph evaluation in three parts
April 27, 2019, 20:16 (GMT)
move more into the value storage abstraction
April 27, 2019, 20:03 (GMT)
move value storage into separate struct
April 27, 2019, 18:21 (GMT)
use macro for pointer offset
April 27, 2019, 18:15 (GMT)
put values in a struct that are accessed together
April 27, 2019, 17:58 (GMT)
remove unused socket flag
April 27, 2019, 17:49 (GMT)
do less unnecessary data copies
April 27, 2019, 17:34 (GMT)
copy computed value to fn_out immediatly
April 27, 2019, 15:04 (GMT)
make it optional to run value destructors when tuple is destructed
April 27, 2019, 10:55 (GMT)
multipool tried to deallocate the wrong pointer
April 27, 2019, 10:48 (GMT)
initial non recursive evaluation of new data flow graph
April 27, 2019, 10:21 (GMT)
utility set functions
April 27, 2019, 08:24 (GMT)
extract ensure tuple calls function
April 27, 2019, 08:01 (GMT)
dot export for new data flow graph
April 26, 2019, 17:21 (GMT)
Split up the data flow graph data structure

The main goal is to be able to traverse the graph very efficiently
once it is build. This is hard when the structure has to be dynamic
(i.e. it can be changed). The solution is to use a builder that
can dynamically construct the graph. Once everything is set up,
the graph is converted into the compact form for further use.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021