Blender Git Loki
May 11, 2009, 18:42 (GMT)  | 
Tilt option to tilt the camera (for planetarium domes)  | 
May 11, 2009, 18:26 (GMT)  | 
merge -r 19528-HEAD (20156) starting dome test period again :) (i.e. not over committing in the trunk)  | 
April 4, 2009, 02:05 (GMT)  | 
Warp Mesh supported now. CopyTexSubImage2D implemented now instead of CopyTexImage2D  | 
April 4, 2009, 01:21 (GMT)  | 
Commit of recent trunk merge.  | 
March 29, 2009, 08:39 (GMT)  | 
final adjusts before first patch for reviewing. Now the code is the same as the one found in: [#18462] Fisheye (Dome) and Spherical Panoramic mode in BGE file: 090329_review.R1.patch  | 
March 29, 2009, 00:34 (GMT)  | 
merge from trunk + - Dome images > 180 optimized to use more of the tesselated mesh - Bug fixed (scaled texture maps) - clean up (no more OFFSET and WARPED mode) - I guess it's ready for review  | 
March 27, 2009, 06:42 (GMT)  | 
A small fix (specular problem strikes again) and now WireFrame mode shows the background mesh in wireframe as well. It's useful for calibration I think.  | 
March 27, 2009, 06:05 (GMT)  | 
merge with trunk (scons fix and others) + Spherical Panoramic (mode 3) working 100% for resolution bigger than 5. Shadow problems fixed. More cleanup in the code.  | 
March 25, 2009, 05:41 (GMT)  | 
Dome and Panorama mode using the whole canvas as buffer size - added ResBuffer option to reduce the size of the buffer - changes in FlattenPanorama, I may revert this later  | 
March 25, 2009, 03:00 (GMT)  | 
merge from trunk. I'm not sure I'm doing things rightly here :) I'm syncing it now to commit more dome code later  | 
March 24, 2009, 05:43 (GMT)  | 
First commit of the dome code. Three modes working: Dome mode - 1 fisheye, 2 truncated, 3 panoramic A brief explanation of the code pipeline: BL_KetsjiEmbedStart.cpp or GPG_Application.cpp -> KX_KetsjiEngine.cpp::InitDome() -> KX_Dome.cpp::Constructor(initiallising class) -> KX_Dome.cpp::CreateMesh() -> Turn to Hemisphere (normalize the verts coordinates) -> KX_Dome.cpp::FlattenDome() Every frame: -> KX_KetsjiEngine.cpp::RenderDome() [a copy of KX_KetsjiEngine.cpp::Render()] -> KX_Dome.cpp::RenderDomeFrame() [a copy of KX_KetsjiEngine.cpp::RenderFrame()] -> KX_Dome.cpp::BindImages() -> KX_Dome.cpp::DrawDome()  | 
March 22, 2009, 15:30 (GMT)  | 
ge_dome branch for dfelinto's dome support  | 


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