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Blender Git "geometry-nodes-deduplicate-float-math" branch commits.

November 25, 2020, 12:45 (GMT)
simplify math node
November 25, 2020, 12:07 (GMT)
support creating constant dummy attributes
November 25, 2020, 11:29 (GMT)
support remaining math functions
November 25, 2020, 11:28 (GMT)
Merge branch 'geometry-nodes' into geometry-nodes-deduplicate-float-math
November 25, 2020, 11:27 (GMT)
Merge branch 'master' into geometry-nodes
November 25, 2020, 10:51 (GMT)
Merge branch 'geometry-nodes' into geometry-nodes-deduplicate-float-math
November 24, 2020, 22:38 (GMT)
Geometry Nodes: Fix missing node editor redraw for active modifier

When the active modifier changes, or when its node group changes, the
node editor should redraw, because these actions change its context.
November 24, 2020, 21:57 (GMT)
Geometry Nodes: Always use the active modifier for shortcuts

Based on discussion with the team, summarized in T82691, it makes sense
to simplify the shortcut behavior and remove the way the shortcuts
currently activate on hover if there is no active modifier. This commit
also removes the behavior of clearing the active modifier when you
click on blank space in the modifier tab.
November 24, 2020, 18:52 (GMT)
Geometry Nodes: Make next modifier active when deleting

Previously it was the previous modifier, but this change keeps the index
of the object's active modifier consistent when deleting a modifier.
November 24, 2020, 17:12 (GMT)
Merge: fix after merge

This was part of rBe922dd7d8a307c54d49bc01649a12610b022192b.
November 24, 2020, 17:05 (GMT)
Merge branch 'master' into geometry-nodes
November 24, 2020, 16:15 (GMT)
cleanup naming
November 24, 2020, 16:10 (GMT)
cleanup
November 24, 2020, 16:06 (GMT)
add more functions
November 24, 2020, 15:26 (GMT)
dispatch 3 input functions
November 24, 2020, 15:19 (GMT)
cleanup
November 24, 2020, 15:01 (GMT)
continue deduplicating
November 24, 2020, 14:41 (GMT)
start deduplicating float math
November 24, 2020, 13:30 (GMT)
Geometry Nodes: remove attribute name inputs from Instancer node

The node now assumes that the data is found in the
"Position", "Rotation" and "Scale" attribute.
Those names might change soon.
November 24, 2020, 13:21 (GMT)
Geometry Nodes: rename Join to Join Geometry
Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021