Blender Git "greasepencil-refactor" branch commits. Page: 125 / 287 August 10, 2018, 07:36 (GMT) | Python panel engine adaptations
| August 9, 2018, 21:24 (GMT) | Tweak how potential folds are detected in opti wigg
| August 9, 2018, 20:38 (GMT) | More work on radi insertion
| August 9, 2018, 18:51 (GMT) | Rewrite mult_radi
| August 9, 2018, 07:41 (GMT) | Modified UI for background color display and line layer on DPIX. Added console warning for software rendering.
| August 8, 2018, 15:23 (GMT) | Change cusp edge shift criteria
| August 8, 2018, 14:10 (GMT) | Added check if radial insertion flip will create a fold
| August 8, 2018, 13:55 (GMT) | | August 8, 2018, 08:17 (GMT) | Fix faulty opti radi extend logic
| August 7, 2018, 18:48 (GMT) | Fix some gcc warnings
| August 7, 2018, 17:30 (GMT) | Added a very basic cache system
| August 7, 2018, 11:57 (GMT) | Merge remote-tracking branch 'remotes/origin/blender2.8' into soc-2018-npr
| August 6, 2018, 21:57 (GMT) | Added a multithreaded variant of split ff bb
| August 5, 2018, 21:12 (GMT) | Comment spammy debug prints
| August 5, 2018, 20:20 (GMT) | Fixed opti edge flip not nulling corrected face and add sanity opti checks
| August 4, 2018, 01:53 (GMT) | Adapted shader APIs to DRW_
| August 4, 2018, 01:34 (GMT) | Merge remote-tracking branch 'remotes/origin/blender2.8' into soc-2018-npr
| August 3, 2018, 18:26 (GMT) | Simplyified mutl_face_search (should now be more robust too)
| August 2, 2018, 16:53 (GMT) | More work on opti edge split
| August 1, 2018, 15:21 (GMT) | Fixed software triangle and render line culling bug. (crappy, but works correctly)
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