Blender Git Loki

Blender Git "greasepencil-refactor" branch commits.

Page: 18 / 287

January 8, 2020, 18:22 (GMT)
GPencil: Continue loop if active frame is NULL
January 8, 2020, 18:17 (GMT)
GPencil: Tag datablock when init stroke
January 8, 2020, 17:06 (GMT)
GPencil: Refactor: Remove last occurence of stl->storage
January 8, 2020, 16:41 (GMT)
GPencil: Cleanup compiler warnings
January 8, 2020, 16:35 (GMT)
Cleanup: Add const
January 8, 2020, 16:30 (GMT)
GPencil: Remove unused parameter
January 8, 2020, 15:56 (GMT)
GPencil: Cleanup - remove more ToDo and unused code
January 8, 2020, 15:49 (GMT)
GPencil: Cleanup - Remove unused function
January 8, 2020, 15:39 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor
January 8, 2020, 15:38 (GMT)
Merge branch 'master' into greasepencil-object
January 8, 2020, 15:34 (GMT)
GPencil: Cleanup unused code
January 8, 2020, 15:32 (GMT)
GPencil: Cleanup - Remove unused code and module
January 8, 2020, 15:28 (GMT)
GPencil: Cleanup - Rename functions
January 8, 2020, 15:22 (GMT)
GPencil: Cleanup

January 8, 2020, 14:46 (GMT)
GPencil: More cleanup
January 8, 2020, 14:46 (GMT)
GPencil: More cleanup
January 8, 2020, 13:57 (GMT)
GPencil: Refactor: Fix outline depth mixing

This uses a costly depth reprojection in the fragment shader. This might
get optimized a bit in the future.

Unfortunately it's the only way to get the same accurate depth as what the
gpencil engine outputs.
January 8, 2020, 13:57 (GMT)
Gpencil: Refactor: Overlay: Fix crash when no gpencil object is active
January 8, 2020, 12:10 (GMT)
GPencil: First step to clear old code after refactoring

Still need more clear.
January 8, 2020, 11:43 (GMT)
GPencil: Display Points and Edit lines by mode

Support different selection modes.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021