Blender Git Loki

Blender Git "greasepencil-refactor" branch commits.

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February 10, 2018, 16:58 (GMT)
Create multisample buffer for render

As render does not create default buffers by default, the render needs to create multisample default buffer in order to use antialiasing.
February 10, 2018, 16:16 (GMT)
Fix render artifacts

When 3D object was in front there was some noise.
February 10, 2018, 12:12 (GMT)
Fix render error when previous result is NULL
February 10, 2018, 11:56 (GMT)
Fix error when sky is transparent

If the sky is transprarent the zdepth value is not valid to check, so it's better don't copy the pixels.
February 10, 2018, 11:37 (GMT)
Interpolate render result for transparent colors

There is still some problems with AA.
February 10, 2018, 10:28 (GMT)
Cleanup: Rename variables
February 10, 2018, 10:26 (GMT)
Check exist grease pencil objects before render

If the scene has not grease pencil objects, it's not required to call grease pencil rendr functions.
February 9, 2018, 19:10 (GMT)
Missed in previous commit
February 9, 2018, 19:05 (GMT)
WIP: Render mixing GP and Eevee or Cycles

Still there are problems with AA, but now it's possible to get a composed result with Cycle/Eevee and Grease Pencil.
February 9, 2018, 17:11 (GMT)
Temp fix for object mode

The function ED_object_base_activate() was calling again the mode set and undo the mode change.

Do we need this function? Really the object is already the active one.
February 9, 2018, 16:50 (GMT)
Fix infinite loop in mode set

The mode set entered in an infinite loop
February 9, 2018, 16:09 (GMT)
Fix compiler error after merge
February 9, 2018, 16:07 (GMT)
Fix on previous commit to use active_object

Need to use active_object, not object
February 9, 2018, 16:03 (GMT)
Fix python object mode changes

After last changes, need to use workspace mode
February 9, 2018, 15:39 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
source/blender/blenkernel/intern/paint.c
February 9, 2018, 09:27 (GMT)
Merge branch 'blender2.8' into greasepencil-object
February 9, 2018, 09:24 (GMT)
Cleanup: Rename function to keep render grouped

Keep all render functions name with _render prefix.
February 9, 2018, 06:32 (GMT)
More compile Fixes for object->mode refactor

TODO: I've come across some rather fishy-looking code in a few places
that will need more careful review later

* gpencil-select.c - 1181
* object_edit.c - 1596
* view3d_select.c - 1626
* undo.c - 230
February 8, 2018, 15:31 (GMT)
Cleanup: Rename variables
February 8, 2018, 15:08 (GMT)
WIP: Initial commit to use zdepth render data

Still not tested (branch is broken), but this commit is to keep log of the changes.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021