Revision c0981f4 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 19, 2019, 21:38 (GMT) |
GPencil: Refactor: Add world ambient lighting |
Revision 3d2d9c7 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 19, 2019, 21:38 (GMT) |
GPencil: Refactor: Implement "Use Lights" toggle We use a ubo containing only a white ambient light to simulate no lighting. |
Revision 2d3e86f by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 19, 2019, 20:20 (GMT) |
GPencil: Refactor: Add new basic light system This new light system for now only support point lights. The number of lights is limited to 128. |
Revision 907e99d by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 19, 2019, 20:20 (GMT) |
GPencil: Refactor: Add other light types We approximate area lights using the same code used by spot lights. |
December 19, 2019, 16:41 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
December 19, 2019, 16:40 (GMT) |
Merge branch 'master' into greasepencil-object |
December 19, 2019, 16:26 (GMT) |
GPencil: Change tooltip |
December 19, 2019, 16:23 (GMT) |
GPencil: New Use Lights option for Layers This switch will be used to enable layer affected by scene lights. |
December 19, 2019, 15:49 (GMT) |
GPencil: Fix compiler error |
December 19, 2019, 13:42 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
December 19, 2019, 13:41 (GMT) |
Merge branch 'master' into greasepencil-object Conflicts: release/scripts/startup/bl_ui/properties_paint_common.py release/scripts/startup/bl_ui/space_view3d.py |
December 19, 2019, 13:39 (GMT) |
GPencil: More changes after merge |
December 19, 2019, 13:30 (GMT) |
merge 'master' into greasepencil-object branch |
December 19, 2019, 13:23 (GMT) |
GPencil: Remove Transparent option in Swirl VFX This has been deprecated. |
December 19, 2019, 10:35 (GMT) |
GPencil: Versioning patch for Colorize VFX The old Gray and Sepia modes were not using the factor and now the blend is defined with that, so need to be set to 1.0f |
December 19, 2019, 10:04 (GMT) |
GPencil: Display Colorize Factor for all modes Now the factor is used in all modes. |
December 19, 2019, 07:57 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
December 19, 2019, 07:57 (GMT) |
Merge branch 'master' into greasepencil-object |
December 19, 2019, 07:55 (GMT) |
GPencil: Fix missing mask icon in Dopesheet The new mask icon was not displayed in Dopesheet channel. |
Revision 0509f41 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 19, 2019, 00:30 (GMT) |
GPencil: Refactor: Add Wave FX Use the same shader as flip fx because we only transform the uvs and sample once. |
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