July 20, 2015, 12:24 (GMT) |
Merge branch 'master' into opensubdiv-modifier Conflicts: CMakeLists.txt source/blender/blenkernel/intern/subsurf_ccg.c |
July 20, 2015, 12:21 (GMT) |
OpenSubdiv: Some last minute improvements - use utility function to define shader's input, output types and number of vertices. - Make sure #version 150 is never used if blender is built without OpenSubdiv. |
July 20, 2015, 12:18 (GMT) |
OpenSubdiv: Fix for #version being defined multiple times for geometry shader |
July 20, 2015, 11:01 (GMT) |
Cleanup: spelling |
July 20, 2015, 10:55 (GMT) |
Cleanup: whitespace |
July 20, 2015, 10:41 (GMT) |
Minor tweaks, cast spacing & unused macro |
July 20, 2015, 10:01 (GMT) |
Quiet unused warning |
July 20, 2015, 10:01 (GMT) |
OpenSubdiv: Some more compilation error fixes |
July 20, 2015, 09:57 (GMT) |
OpenSubdiv: Fix compilation error of CCG with disabled OpenSubdiv |
July 17, 2015, 09:59 (GMT) |
OpenSubdiv: Minor cleanup |
July 17, 2015, 09:50 (GMT) |
OpenSubdiv: Make sure tabs are used for indentation |
July 17, 2015, 09:29 (GMT) |
OpenSubdiv: Fix some bad array subscriptions in drawing code |
July 17, 2015, 08:32 (GMT) |
OpenSubdiv: Can't really avoid passing subdiv level to GL mesh construction Topology is not refined at that point yet and does not contain any information about subdivision level. |
July 17, 2015, 07:55 (GMT) |
Merge branch 'master' into opensubdiv-modifier |
July 16, 2015, 16:18 (GMT) |
OpenSubdiv: Fixes to make branch compilable on Windows Only teested CMake for now, checking SCons will happen later. |
July 16, 2015, 15:42 (GMT) |
OpenSubdiv: Fix compilation error with strict flags in release mode |
July 16, 2015, 15:37 (GMT) |
Merge branch 'master' into opensubdiv-modifier |
July 16, 2015, 14:13 (GMT) |
OpenSubdiv: Experiments with CPU face-varying interpolation It's kind of a failure actually because face-varying interpolation is not supported yet by limit evalaution API, meaning we can't really do CPU side UV map evaluation. This commit lays down some basis of the work for future and finished vertex varying evalaution which was used here for some quick tests. |
July 16, 2015, 13:24 (GMT) |
OpenSubdiv: Initial implementation of face varying data interpolation in evaluator Not really used at this moment, but will be quite soon. Also removed unused non-volatile evaluator for now to make code much smaller. |
July 16, 2015, 11:28 (GMT) |
OpenSubdiv: Remove some deprecated arguments from GL Mesh CAPI |
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