Revision 903b5e1 by Aaron Carlisle July 6, 2019, 23:39 (GMT) |
UI: Cleanup tooltip format |
Revision e106765 by Aaron Carlisle July 6, 2019, 22:58 (GMT) |
UI: Cleanup tooltip format |
Revision e1fbab1 by Aaron Carlisle July 6, 2019, 21:01 (GMT) |
API Docs: Update Changlog for 2.80 |
Revision 8933a3b by Aaron Carlisle July 6, 2019, 21:01 (GMT) |
API Docs: Fix Update changelog script to python3 |
Revision 1f2f5f6 by Aaron Carlisle July 6, 2019, 21:01 (GMT) |
API Docs: Use Opensearch |
Revision f702830 by Aaron Carlisle July 6, 2019, 21:01 (GMT) |
API Docs: Theme: Prevent Super Long Enums |
Revision 6fad70d by Aaron Carlisle July 6, 2019, 21:01 (GMT) |
Cleanup: API Doc Gen: move copying static dir to own function |
Revision df5f06c by Antonio Vazquez July 6, 2019, 14:10 (GMT) |
GPencil: Close Box and Circle primitives with geometry Before the primitives were closed only with cyclic flag, but this doesn't create geometry for the gap. Now, a new geometry is created using close stroke function to have geometry for sculpt or edit. |
Revision 741f808 by Antonio Vazquez July 6, 2019, 11:50 (GMT) |
Fix T66501: Eraser very slow with guides After testing the file, the problem was related to the fill material. As the fill material had the alpha channel set to 1.0, the fill triangulation was calculated, but the fill was disabled. Now, the fill flag is checked in order to avoid fill triangulation update. |
Revision 6c1419d by Antonio Vazquez July 6, 2019, 11:10 (GMT) |
GPencil: Don't add missing events for Eraser mode This avoid some code that can delay the easer, but still some problems with the test file. Related to T66501 |
Revision a0f3ea7 by Antonio Vazquez July 5, 2019, 21:52 (GMT) |
Fix T62101: GPencil: selection order is wrong Following the advices of @Germano Cavalcante (mano-wii) , I have exposed as a workaround the free function to be called from draw manager for selection. Now, the free function is not called for selection inside gpencil draw_scene, but it's called from draw_manager.c. The real fix would be create a new Scene_finish callback in draw manager, but as the release of 2.80 is almost here, we fix this with a workaround that must be removed when new callback is in place. Differential Revision: https://developer.blender.org/D5193 |
Revision a7a9c0e by Germano Cavalcante July 5, 2019, 21:23 (GMT) |
transform_snap_object: return type of element snapped. This can be useful for filtering some of the returns. |
Revision 6991937 by Bastien Montagne July 5, 2019, 16:36 (GMT) |
Fix T66282: Make Instances Real: Keep Hierarchy option broken with recursive instancing. Preserving/rebuilding relashionships in recursive instancing was simply not supported at all, code handling that was assuming a single level of instancing. This commit makes the following changes: * Mixing DupliCollection and DupliVerts/Faces in the recursive chain is now supported (by using a same GHash in all cases, differences of persistent_id handling in hashing and comparison is now down inside the relevant functions). * When both "keep hierarchy" and "parent" options are enabled, code will attempt to parent new objects to their version of instancer (instead of parenting them systematically to the root object). This will preserve the hierarchy much better. * Collection is removed from dupli empties that have been made 'real' (the duplication flag itself was already cleared, but the link to the instantiated collection was kept). |
Revision 784121d by Dalai Felinto July 5, 2019, 15:24 (GMT) |
Fix T66327 2/2: Make instance real does not clear collection |
Revision 68c39e2 by Dalai Felinto July 5, 2019, 15:24 (GMT) |
Fix T66327 1/2: Outliner dupli empty is shown as collection when a different duplitype |
Revision 7b93aeb by Germano Cavalcante July 5, 2019, 15:13 (GMT) |
Transform Snap: Fix dependency cycle between transformed object and object with modifiers |
Revision 18e619a by Sergey Sharybin July 5, 2019, 14:08 (GMT) |
Fix strict compiler warnings |
Revision 599626e by Sergey Sharybin July 5, 2019, 14:06 (GMT) |
Fix T64342: Incorrect snapping of focus object in camera view Use more granular dependency graph traversal, which allows to ignore dependencies which are not related on transform. Reviewers: mano-wii, brecht Differential Revision: https://developer.blender.org/D5184 |
Revision 16307d1 by Sergey Sharybin July 5, 2019, 14:06 (GMT) |
Depsgraph: Cleanup, more clear naming |
Revision 97aa43c by Sergey Sharybin July 5, 2019, 14:06 (GMT) |
Depsgraph: Make component traversal more granular Now it is possible to start traversal from a given component. |
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MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021