Revision a04155d by Germano Cavalcante October 3, 2018, 22:59 (GMT) |
ED_gizmotypes_dial_3d_draw_util: use a struct to hide most parameters. |
Revision 851b2ac by Campbell Barton October 3, 2018, 22:32 (GMT) |
UI: remove toolbar UV panels These duplicate existing menu items. |
Revision ab8a64a by Antonio Vazquez October 3, 2018, 20:59 (GMT) |
GP: Show 3D cursor in draw mode The cursor is used as location to draw new stroke |
Revision 204ad85 by Antonio Vazquez October 3, 2018, 20:56 (GMT) |
GP: Hide different UI elements depending of mode The 3D Cursor, origin and dummy are hidden depending of the mode to get a cleaner drawing space. |
Revision c52485c by Germano Cavalcante October 3, 2018, 20:45 (GMT) |
Editor Transform: use the dial3d drawing in the rotation operation |
Revision dfce96d by Germano Cavalcante October 3, 2018, 20:45 (GMT) |
Dial3d Gizmo: Add the Incremental Angle option to snap. |
Revision 222ea72 by Antonio Vazquez October 3, 2018, 20:42 (GMT) |
GP: Allow canvas grid with different scales in X/Y Now it's possible create rectangular shapes and disable the subdivisions to get only a rectangle |
Revision 77def38 by Antonio Vazquez October 3, 2018, 20:14 (GMT) |
GP: Allow 0 subdivisions for canvas grid |
Revision 7778731 by Inês Almeida October 3, 2018, 19:56 (GMT) |
Cleanup: tiny improvement in error reporting for makesrna |
Revision 5a4ff14 by Antonio Vazquez October 3, 2018, 18:30 (GMT) |
GP: Hide the origin when enable origins |
Revision 5f4d2be by Antonio Vazquez October 3, 2018, 18:25 (GMT) |
GP: Hide dummy and cursor in drawing mode |
Revision 9a674a7 by Ray molenkamp October 3, 2018, 16:18 (GMT) |
cycles: Support building with cuda 10 on windows. |
Revision 9c09998 by Bastien Montagne October 3, 2018, 14:24 (GMT) |
UI strings: Fix asserts in 'middle-splitting' fitting string code. The problem is that string width computing is performed in integers (pixels), which can generate a rather annoying error (a few pixels)... Simply work around that for now, by trimming an extra middle char when needed. |
Revision fb60fb0 by Bastien Montagne October 3, 2018, 14:24 (GMT) |
Improvements to internals blf_font's `blf_font_width_to_strlen()`/`to_rstrlen()` `to_strlen` just benefits from using pre-computed kerning table for ascii chars (gives about 30% speed improvements). `to_rstrlen` was re-written and heavily simplified, basically using same logic as `to_strlen`, and `BLI_str_find_prev_char_utf8()` to loop backward in the string, instead of looping forwards the whole string, storing each gliph's width in temp array, and looping backward on that temp array to find final string matching expected width. Gives about 70% speed improvements! And both functions can now share their core logic. |
Revision 89c30ff by Clément Foucault October 3, 2018, 13:44 (GMT) |
Pose Mode: Add back IK Degrees of freedom display |
Revision 34a627f by Clément Foucault October 3, 2018, 13:44 (GMT) |
Fix T56992: OpenGL Render Engine ignores Transparent Background Correct the outline blending for alpha 0 background. |
Revision 36d457e by Clément Foucault October 3, 2018, 13:44 (GMT) |
DRW: Fix assert in texture paint |
Revision b6c1443 by Dalai Felinto October 3, 2018, 12:06 (GMT) |
Silence warning |
Revision a3d9e8e by Brecht Van Lommel October 3, 2018, 10:56 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 44d4752 by Brecht Van Lommel October 3, 2018, 10:56 (GMT) |
Fix icon alpha theme option not working for monochrome icons. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021