Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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October 3, 2018, 22:59 (GMT)
ED_gizmotypes_dial_3d_draw_util: use a struct to hide most parameters.
October 3, 2018, 22:32 (GMT)
UI: remove toolbar UV panels

These duplicate existing menu items.
October 3, 2018, 20:59 (GMT)
GP: Show 3D cursor in draw mode

The cursor is used as location to draw new stroke
October 3, 2018, 20:56 (GMT)
GP: Hide different UI elements depending of mode

The 3D Cursor, origin and dummy are hidden depending of the mode to get a cleaner drawing space.
October 3, 2018, 20:45 (GMT)
Editor Transform: use the dial3d drawing in the rotation operation
October 3, 2018, 20:45 (GMT)
Dial3d Gizmo: Add the Incremental Angle option to snap.
October 3, 2018, 20:42 (GMT)
GP: Allow canvas grid with different scales in X/Y

Now it's possible create rectangular shapes and disable the subdivisions to get only a rectangle
October 3, 2018, 20:14 (GMT)
GP: Allow 0 subdivisions for canvas grid
October 3, 2018, 19:56 (GMT)
Cleanup: tiny improvement in error reporting for makesrna
October 3, 2018, 18:30 (GMT)
GP: Hide the origin when enable origins
October 3, 2018, 18:25 (GMT)
GP: Hide dummy and cursor in drawing mode
October 3, 2018, 16:18 (GMT)
cycles: Support building with cuda 10 on windows.
October 3, 2018, 14:24 (GMT)
UI strings: Fix asserts in 'middle-splitting' fitting string code.

The problem is that string width computing is performed in integers
(pixels), which can generate a rather annoying error (a few pixels)...
Simply work around that for now, by trimming an extra middle char when
needed.
October 3, 2018, 14:24 (GMT)
Improvements to internals blf_font's `blf_font_width_to_strlen()`/`to_rstrlen()`

`to_strlen` just benefits from using pre-computed kerning table for
ascii chars (gives about 30% speed improvements).

`to_rstrlen` was re-written and heavily simplified, basically using same
logic as `to_strlen`, and `BLI_str_find_prev_char_utf8()` to loop
backward in the string, instead of looping forwards the whole string,
storing each gliph's width in temp array, and looping backward on that
temp array to find final string matching expected width. Gives about 70%
speed improvements!

And both functions can now share their core logic.
October 3, 2018, 13:44 (GMT)
Pose Mode: Add back IK Degrees of freedom display
October 3, 2018, 13:44 (GMT)
Fix T56992: OpenGL Render Engine ignores Transparent Background

Correct the outline blending for alpha 0 background.
October 3, 2018, 13:44 (GMT)
DRW: Fix assert in texture paint
October 3, 2018, 12:06 (GMT)
Silence warning
October 3, 2018, 10:56 (GMT)
Merge branch 'master' into blender2.8
October 3, 2018, 10:56 (GMT)
Fix icon alpha theme option not working for monochrome icons.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021