Revision 9f78f47 by Brecht Van Lommel August 30, 2018, 14:10 (GMT) |
Workspaces: switch object mode when switching workspaces. In the workspace properties a mode can now be configured that is automatically enabled when switching to the workspace. This is a test to validate how well it works. The weak point is that if you don't have an appropriate object already select it will not switch modes. See T56475. |
Revision df8a7ec by Sergey Sharybin August 30, 2018, 12:14 (GMT) |
Fix fox strict flags: Avoid sign cast of strlen() result |
Revision cdcd648 by Sergey Sharybin August 30, 2018, 12:09 (GMT) |
Merge branch 'master' into blender2.8 |
Revision caa12b1 by Sergey Sharybin August 30, 2018, 12:09 (GMT) |
Buildbot: Correction to previous commit |
Revision 9dbef08 by Sergey Sharybin August 30, 2018, 12:07 (GMT) |
Buildbot: Attempt to fix glibc-2.19 compilation It is likely to be retired, but for until then lets ensure it works. |
Revision caa7f74 by Brecht Van Lommel August 30, 2018, 11:59 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 9b937c8 by Brecht Van Lommel August 30, 2018, 11:59 (GMT) |
Outliner: support dragging multiple collections, same as objects. |
Revision 9618814 by Antonio Vazquez August 30, 2018, 11:45 (GMT) |
GP: Undo previous Subdivide edit operator and reformat code The previous commit reusing the subdivide modifier code was not taking in account the selected points, so the subdivide was wrong. |
Revision 8c3d2e5 by Sergey Sharybin August 30, 2018, 10:52 (GMT) |
Cycles: Fix detection of CPU brand string on 32 bit platforms The assembler template was backing up and restoring ebx, which is fair enough. However, this did not prevent compiler for putting result variables to ebx. This was causing data corruption. In order to prevent this easiest solution is to list ebx in clobbers for the assembly. |
Revision 41d1af9 by Campbell Barton August 30, 2018, 10:48 (GMT) |
UI: check prop-separate before adding black decorator This caused the blank icon to be added to menus (ndof menu for eg). |
Revision 5e66791 by Campbell Barton August 30, 2018, 10:48 (GMT) |
Cleanup: warnings |
Revision 49041e5 by Brecht Van Lommel August 30, 2018, 10:46 (GMT) |
Fix T56612: crash in Cycles viewport render update, after recent changes. BVH8 refitting code had a bug. |
Revision 9a646b6 by Antonio Vazquez August 30, 2018, 10:23 (GMT) |
GP: New Armature modifier and tools to handle weights This commit adds a new armature modifier for grease pencil. The deformations are done reusing the mesh deform routines. There is also a new operator in weight paint mode to help the artist to generate weights base on armatures. This operator is required because 2D animation workflow is not equal to meshes when parent an object to armatures. In the drawing engine has been added the option to handle the Fade object parameter used in armatures to see the strokes while move the bones. When rename bones, all related data of grease pencil is renamed too. This not only affect new armature code, but also layers parented and hook modifiers. Thanks @aligorith for his review and help. |
Revision 22dc248 by Brecht Van Lommel August 30, 2018, 10:19 (GMT) |
Fix T56610: crash saving images with python API. |
Revision a1b38a6 by Brecht Van Lommel August 30, 2018, 10:09 (GMT) |
Cleanup: license header formatting. |
Revision 9d00b0f by Antonio Vazquez August 30, 2018, 09:18 (GMT) |
Cleanup: Remove line introduced by error in previous commit |
Revision f2d8241 by Antonio Vazquez August 30, 2018, 09:11 (GMT) |
GP: Add weights while drawing strokes Now it's possible to add the weight of the current selected vertex group to any new stroke created. This is very handy when add drawings after the weight paint was done and it will be required with Armatures. |
Revision 0845b1c by Antonio Vazquez August 30, 2018, 09:11 (GMT) |
GP: Improve Subdivide and Simplify Now the weights are managed in the operators. The subdivide operator and modifier code have been replaced with a shared function. Some cleanup also. |
Revision 4939769 by Sergey Sharybin August 30, 2018, 09:03 (GMT) |
Build environment: Tweak to harvasting script The idea is to make find_package() to succeed without any extra tips given. For this, we need header files to be harvasted. |
Revision 3071d67 by Campbell Barton August 30, 2018, 08:56 (GMT) |
UI: fix glitch redrawing after redo panel collapse |
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