Revision b7784c0 by Bastien Montagne August 13, 2018, 11:49 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 798a83e by Bastien Montagne August 13, 2018, 11:47 (GMT) |
Cleanup: avoid too close namings, prone to typo mistakes! |
Revision 0aefef7 by Bastien Montagne August 13, 2018, 11:43 (GMT) |
Fix T56224: Blender2.8 will force a quit when trying to open a scene containing clip track created by blender 2.79. Beautiful example of typo going unoticed and firing back up in totally unexpected place years later. Guess nobody actually duplicated a Clip data-block before! :P Most likely own fault, during refactor of ID copying code. |
Revision 8656081 by Sergey Sharybin August 13, 2018, 11:10 (GMT) |
Depsgraph: Remove obscure code which was only needed for old OSD implementation |
Revision 3ee6b94 by Sergey Sharybin August 13, 2018, 11:10 (GMT) |
Subsurf: Remove OpenSubdiv options from modifier There are following reasons to do so: - The plan is to replace it with some sort of object or viewport option, so we can apply OpenSubdiv subdivisions on top of modifier stack and keep modifier stack purely CPU side. This will solve issues when adding some relation in scene will force modifier to be evaluated on CPU. - With new upcoming OpenSubdiv based CPU modifier implementation we can cache topology similar to what GPU side was doing, which will already be reasonably faster. - OpenSubdiv GPU does not work since the OpenGL version bump, and is to be rewritten with all the adaptive refine options kept in mind. Since OpenSubdiv GPU was already broken and was only causing object to become invisible, there is no reason to keep having that option in the modifier. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D3598 |
Revision e6827ad by Sergey Sharybin August 13, 2018, 10:51 (GMT) |
Revision 517f58b by Sergey Sharybin August 13, 2018, 10:37 (GMT) |
Subsurf: Make uv boundaries easily extendible This replaces old single toggle option to subdivide UVs with an enum which can have more options. The usecase for this is to be compatible with other software. But we also might choose different subdivision type as default in the future. DNA and underlying code supports all possible options, but only the ones which are compatible with old subdivision code are currently exposes. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D3575 |
Revision f8a499b by Sergey Sharybin August 13, 2018, 10:37 (GMT) |
OpenSubdiv: Add stub implementation of C-API C-API is way smaller than the rest of the code which uses it. So better to conditionally compile stub implementation than to keep adding ifdef everywhere. |
Revision 33fbc4f by Sergey Sharybin August 13, 2018, 10:37 (GMT) |
OpenSubdiv: Fix typo in crease comparison |
Revision d325059 by Bastien Montagne August 13, 2018, 09:58 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 844b40b by Bastien Montagne August 13, 2018, 09:57 (GMT) |
Fix T56344: Crash when used Twist for Emitter type of Particles System. That effect is NOP with emitter particles anyway... |
Revision 4710af8 by Sergey Sharybin August 13, 2018, 09:45 (GMT) |
Cleanup: Description should not end with a fullstop |
Revision 4b6fa4d by Campbell Barton August 12, 2018, 05:22 (GMT) |
PyAPI: update scripts for matrix multiply operator Operators: - add torus - align objects - bake physics - make dupli faces - smart project Templates: - 3D view ray cast Other: - Methods for bones/edit-bones |
Revision 444a020 by Campbell Barton August 12, 2018, 03:17 (GMT) |
Revision 9d59851 by Ray molenkamp August 11, 2018, 21:34 (GMT) |
build_environment: blosc 1.14.4 |
Revision 9267d29 by Ray molenkamp August 11, 2018, 21:13 (GMT) |
build_environment: zlib move harvesting to zlib.cmake |
Revision a4c3a87 by Ray molenkamp August 11, 2018, 20:44 (GMT) |
build_environment:openal 1.18.2 |
Revision 0596af1 by Ray molenkamp August 11, 2018, 20:44 (GMT) |
build_environment: zlib 1.2.11 |
Revision b4b8d3a by Antonio Vazquez August 11, 2018, 18:54 (GMT) |
Cleanup: Fix wrong formatting For unknown reasons, visual studio unformat a section of the code. |
Revision bece863 by Bastien Montagne August 11, 2018, 13:39 (GMT) |
Merge branch 'master' into blender2.8 |
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