Revision 9812943 by Campbell Barton May 25, 2018, 08:51 (GMT) |
WM: check modal handlers for keymap lookups Keep in sync with 2.8x |
Revision e31b830 by Campbell Barton May 25, 2018, 08:45 (GMT) |
UI: fix assert Replace hard-coded button size check with UI_UNIT_X. Caused icon-only buttons to have strings assigned based on UI-scale. |
Revision 230943b by Campbell Barton May 25, 2018, 08:07 (GMT) |
Fix 3D Cursor w/ interface scale |
Revision ef22d2e by Campbell Barton May 25, 2018, 08:04 (GMT) |
Merge branch 'master' into blender2.8 |
Revision d02335a by Campbell Barton May 25, 2018, 08:00 (GMT) |
3D View: add pixelsize function w/o UI scale |
Revision 2a6e4f7 by Campbell Barton May 25, 2018, 07:45 (GMT) |
Cleanup: style |
Revision a79252d by Campbell Barton May 25, 2018, 07:20 (GMT) |
Keymap: use Ctrl-Shift-Space for fullscreen area Closer to Shift-Space, less awkward to access. |
Revision f04cadd by Campbell Barton May 25, 2018, 06:31 (GMT) |
UI: Move Split into Mesh Menu This doesn't just apply to faces. |
Revision bc9b202 by Campbell Barton May 25, 2018, 06:31 (GMT) |
Fix split only checking selected faces |
Revision 51b2622 by Campbell Barton May 25, 2018, 06:20 (GMT) |
UI: move copy/paste into the object menu We already have per mode copy/paste in mode specific menus. |
Revision b611cec by Campbell Barton May 25, 2018, 06:20 (GMT) |
UI: Specials menu update - Name "Context Menu". - Make it more context sensitive. - Remove some more obscure items. Patch from @billreynish |
Revision 1be4eba by Germano Cavalcante May 24, 2018, 22:22 (GMT) |
Fix crash when entering the curve edit mode. |
Revision a0dbaf1 by Germano Cavalcante May 24, 2018, 22:09 (GMT) |
ED_transform_snap_object: remove unused bmain parameter in context creation. |
Revision 302fea6 by Campbell Barton May 24, 2018, 19:33 (GMT) |
Change defaults - Vertex/Edge Slide: Correct UV's = ON - Extrude Along Normals: Even Thickness = ON - Laplacian Smooth: Lambda Factor = 1.0 - UV/Image Editor: Normalized Coordinates = ON - Render Image: Dithering = 1 - Image Sequence Auto Refresh = ON See T54943 |
Revision 5e1021f by Campbell Barton May 24, 2018, 18:38 (GMT) |
3D View: remove temporary edge-select hack This caused a glitch with COW, where forcing edge selection caused the evaluated scene to enable this afterwards. Now pass the selection mode as an argument to the draw function. |
Revision c72b576 by Germano Cavalcante May 24, 2018, 18:35 (GMT) |
Fix crash with snap and project to self. Apparently the original `edit_btmesh` is being freed and the new one has to be referenced |
Revision 3571993 by Campbell Barton May 24, 2018, 17:36 (GMT) |
Correct own last commit |
May 24, 2018, 17:34 (GMT) |
Multi-Object-Editing: MESH_OT_shortest_path_select Note from revisor: Edit the error message to match the original one. Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3351 |
Revision d209fa6 by Campbell Barton May 24, 2018, 17:31 (GMT) |
Fix T55184: Edge-loop select fails w/ vert/face modes |
Revision 0983d97 by Joshua Leung May 24, 2018, 17:13 (GMT) |
Fix T55186: Circle and Lasso select were not working on Pose Bones These needed to be using the COW evaluated data, instead of the raw bone positions. All other datatypes still need converting to work with this though. |
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