Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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November 4, 2017, 14:29 (GMT)
UI: show tool-tips for each tools shortcuts
November 4, 2017, 10:43 (GMT)
Merge branch 'master' into blender2.8
November 4, 2017, 10:15 (GMT)
UI: tool-tip refactor, don't hard code field types

Allow other kinds of tips be created w/o exceeding hard limits.
November 4, 2017, 03:09 (GMT)
UI: correct flag re-use

Adding ability to show a button as pressed w/o UI_SELECT set caused
other flags to be cleared that shouldn't have been.
November 4, 2017, 01:23 (GMT)
Code refactor: replace CUDA array with linear memory for 1D and 2D textures.

This is a prequisite for getting host memory allocation to work. There appears
to be no support for 3D textures using host memory. The original version of
this code was written by Stefan Werner for D2056.
November 3, 2017, 19:32 (GMT)
Fix T53247: mixed CPU + GPU render wrong texture limits.
November 3, 2017, 15:35 (GMT)
Scene API: Switch to explicit scene graph update API

This is part of lets-get-rid-of-scene->legacy_depsgraph work
November 3, 2017, 15:31 (GMT)
Merge branch 'master' into blender2.8
November 3, 2017, 15:28 (GMT)
Scene RNA API: More global mains goes away
November 3, 2017, 15:17 (GMT)
Merge branch 'master' into blender2.8
November 3, 2017, 15:15 (GMT)
Scene RNA API: Main from globals goes away

Bye bye..
November 3, 2017, 14:46 (GMT)
Depsgraph: Use explicit depsgraph in object add
November 3, 2017, 13:36 (GMT)
Depsgraph: Port more areas to direct depsgraph API

This is a lots of changes, but they are boiling down to a simple API
changes where we are no longer relying on implicit usage of scene's
depsgraph and pass depsgraph explicitly.

There should be no user measurable difference, render_layer* tests
are also passing.
November 3, 2017, 13:05 (GMT)
Depsgraph: Use explicit graph API in transform code
November 3, 2017, 11:10 (GMT)
Depsgraph: Add utility function to tag ID for update within a specific graph
November 3, 2017, 11:02 (GMT)
Depsgraph: Use explicit depsgraph in alembic module
November 3, 2017, 10:19 (GMT)
Merge branch 'master' into blender2.8
November 3, 2017, 09:58 (GMT)
Merge branch 'master' into blender2.8
November 3, 2017, 09:57 (GMT)
Cleanup: split interface_regions.c

Each region type is quite separate and file was getting too big.
November 3, 2017, 09:52 (GMT)
Fix incorrect allocation size
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021