Revision 46963f3 by Sergey Sharybin October 31, 2017, 12:34 (GMT) |
Cycles: Bump version number to 1.9.0 This matches Blender Release 2.79. |
Revision 39671ac by Sergey Sharybin October 31, 2017, 12:34 (GMT) |
Fix crash of standalone app after recent refactor |
Revision 076abf6 by Arto Kitula October 31, 2017, 09:30 (GMT) |
MacOS: Use correct Cocoa protocol on any compiler |
Revision 9805216 by Campbell Barton October 31, 2017, 06:03 (GMT) |
UI: replace UI_ITEM_O_RETURN_PROPS /w return arg Means we can have a version of this function that returns the button and avoids returning a struct that often isn't used. |
Revision fe3571b by Campbell Barton October 31, 2017, 01:44 (GMT) |
UI: avoid double operator type lookup |
Revision 16f06e9 by Dalai Felinto October 30, 2017, 21:34 (GMT) |
Introduce "skip" in BLI_Iterator struct This helps iterators prevent recursion. |
Revision 7aabe3f by Dalai Felinto October 30, 2017, 21:12 (GMT) |
Fix renderlayers UI removing the wrong renderlayer Bug introduced on 1c4c28872721 (well technically in b48694639a). We should not remove the renderlayer from the context, but instead the one that is active from scene. That said, the UI should make a distinction between the scene active render layer and the one that is active in the UI (and that should be the one used when removing it). But for now this is at least more consistent for the users. |
Revision ca006de by Bastien Montagne October 30, 2017, 12:00 (GMT) |
Fix T53191: Python API Reference link wrong in splash screen. Forgot to update splashscreen links when we switched API doc naming scheme... |
Revision 80465ba by Campbell Barton October 30, 2017, 11:36 (GMT) |
Curve Decimate: new tool to simplify bezier curves Access from the curve clean-up menu |
Revision 619600a by Campbell Barton October 30, 2017, 07:45 (GMT) |
CMake: cleanup |
Revision b7e45b5 by Campbell Barton October 30, 2017, 07:45 (GMT) |
Merge branch 'master' into blender2.8 |
October 30, 2017, 06:49 (GMT) |
Draw Manager: re-enable edit-mesh text overlay |
Revision 689ad9a by Campbell Barton October 30, 2017, 03:26 (GMT) |
Fix manipulator drawing before their refresh callback Caused glitch with Scale-Cage tool. |
Revision ca49538 by Campbell Barton October 30, 2017, 03:26 (GMT) |
Missing NULL pointer check in poly-build tool |
Revision e8daf2e by Campbell Barton October 30, 2017, 01:59 (GMT) |
CMake: cleanup |
Revision bed3cbd by Germano Cavalcante October 29, 2017, 20:20 (GMT) |
Merge branch 'master' into blender2.8 # Conflicts: # build_files/cmake/macros.cmake # build_files/cmake/platform/platform_win32.cmake |
Revision 475ec52 by Ray molenkamp October 29, 2017, 19:16 (GMT) |
CMake: use only absolute linker paths for msvc. cmake's link_directories will supply forward slashes for the search paths, the msvc linker has some issues with that, while it will search for the needed libs just fine, the incremental linker gets fed forward slashes for some libs, while the previous binary has backward slashes in it's metadata, the linker assumes obj files got added and performs a full link instead of an incremental link. This change brings down the link time with newer msvc versions for a trivial edit down from a few minutes to a few seconds. |
Revision 34859b2 by Sybren A. Stüvel October 29, 2017, 16:31 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 6099b26 by Sybren A. Stüvel October 29, 2017, 16:23 (GMT) |
Alembic: added frame offset property The offset is subtracted, so that it's intuitive (dragging slider pushes the animation further that way on the timeline). |
Revision bbc7eb8 by Brecht Van Lommel October 29, 2017, 15:44 (GMT) |
Cycles: restore SOBOL_SKIP hack, for some cases where it helps still. |
|