Revision 156c0ab by Sergey Sharybin August 28, 2017, 09:51 (GMT) |
Depsgraph: Don't case ID_Type to short |
Revision 52dd5c5 by Sergey Sharybin August 28, 2017, 09:44 (GMT) |
Merge branch 'master' into blender2.8 |
Revision b4b1397 by Sergey Sharybin August 28, 2017, 09:43 (GMT) |
Depsgraph: Don't cast ID_Type to short |
Revision f9f4e20 by Sergey Sharybin August 28, 2017, 09:27 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 2e71927 by Sergey Sharybin August 28, 2017, 09:21 (GMT) |
Make GS macro return proper IDType type Previously it was returning short, which was really easy to (a) compare against non-ID type value (b) forget to handle some specific value in switch statement. Both issues happened in the nearest past, so it's time to tighten some nuts here. Most of the change related on silencing strict compiler warning now, but there is also one tricky aspect: ID_NLA is not in the IDType enum. So there is still cast to short to handle that switch. If someone has better ideas how to deal with this please go ahead :) |
Revision f4b3678 by Sergey Sharybin August 28, 2017, 09:06 (GMT) |
Atomics: Use system headers directly, without bad level dependency to BLI This will make it easier to re-use library as-is in other projects, such as Cycles standalone repo for example. |
Revision 49e7b77 by Sergey Sharybin August 28, 2017, 09:00 (GMT) |
Depsgraph: Pass copy-on-write pointer to material update Unfortunately, there is something else wrong going on here, which makes objects black after tweaking material settings. |
Revision 6b5d8c2 by Sergey Sharybin August 28, 2017, 08:33 (GMT) |
Merge branch 'master' into blender2.8 |
Revision b11b5b2 by Sergey Sharybin August 28, 2017, 07:12 (GMT) |
Buildbot: Tweak nightly schedule of builds Basically, schedule linux 64 earlier on, so builds are ready for nightly benchmarks. |
Revision 7114b56 by Campbell Barton August 28, 2017, 06:29 (GMT) |
Missing from last commit (missed manually resolving) |
Revision 8cd2b6c by Campbell Barton August 28, 2017, 06:04 (GMT) |
Merge branch 'master' into blender2.8 |
Revision a520e7c by Campbell Barton August 28, 2017, 06:00 (GMT) |
Transform: center override Hidden option to override transform center. Needed for manipulators that define their own center. |
Revision af108a2 by Campbell Barton August 28, 2017, 04:25 (GMT) |
Merge branch 'master' into blender2.8 |
Revision c8627b9 by Campbell Barton August 28, 2017, 04:25 (GMT) |
EditMesh: set edge-rin subdiv minimum to 1 This only made sense for bridge tool. D2785 by @mbjorkegren |
Revision 2f8c8ec by Campbell Barton August 28, 2017, 04:25 (GMT) |
Docs: BMesh.from_mesh behavior w/ multiple calls |
Revision 0f1fc5f by Campbell Barton August 28, 2017, 04:25 (GMT) |
August 28, 2017, 04:25 (GMT) |
Fix T52498: Deleting force field doesn't remove "Surface" from modifier stack. Logic in `ED_object_check_force_modifiers` was inconsistent between add and remove modifier cases. Should be safe enough for 2.79. |
Revision 1261a29 by Campbell Barton August 28, 2017, 03:01 (GMT) |
EditMesh: set edge-rin subdiv minimum to 1 This only made sense for bridge tool. D2785 by @mbjorkegren |
Revision cb7f1f8 by Campbell Barton August 28, 2017, 02:40 (GMT) |
Docs: BMesh.from_mesh behavior w/ multiple calls |
Revision 0b5cabd by Campbell Barton August 28, 2017, 02:18 (GMT) |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021