Revision 6ea45da by Campbell Barton May 4, 2017, 13:32 (GMT) |
Cleanup: rename ct -> len Also use 'defgroup' instead of 'index' for passing weight arg. |
Revision b180900 by Bastien Montagne May 4, 2017, 13:08 (GMT) |
Fix missing usercount update of poselib when copying Object. Still finding such missing cases... :( |
Revision e3bc021 by Bastien Montagne May 4, 2017, 13:08 (GMT) |
Add debug/timing prints in MakeLocal and remapping code. |
Revision 77cb570 by Dalai Felinto May 4, 2017, 11:04 (GMT) |
Cycles: Remove "Preview active layer" In Blender 2.8 we always only preview active layer Also remove use_viewport_visibility since it's no longer required. Reviewer: Sergey Sharybin |
Revision 002b206 by Campbell Barton May 4, 2017, 10:50 (GMT) |
Remove cpack Places where it's removed are already replaced by newer logic. |
Revision ffa31a8 by Sergey Sharybin May 4, 2017, 10:27 (GMT) |
Fix use after free of new render layer ID properites after copying scene |
Revision 0f4de93 by Sergey Sharybin May 4, 2017, 10:18 (GMT) |
Fix memory leak of ID properties after recent render passes commit |
Revision f355024 by Campbell Barton May 4, 2017, 09:56 (GMT) |
Remove visibility check for project paint This is such a corner case, and currently there is no way to paint on a hidden object, removing. |
Revision 930f0ba by Campbell Barton May 4, 2017, 09:31 (GMT) |
Fix passing object to BKE_mesh_batch_cache_dirty |
Revision e778be9 by Dalai Felinto May 4, 2017, 09:26 (GMT) |
Fix "doversion" of collection settings for collections For collections we do not need a doversion as granular as the scene one. However if a new engine settings is added we need to take care of it. |
Revision c8d45a7 by Bastien Montagne May 4, 2017, 08:05 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 55ae54c by Dalai Felinto May 4, 2017, 07:57 (GMT) |
Fix relationship lines in draw manager [*] This fix doesn't really fix the situaion now because at the moment we only flush the evaluated flags at DEG_OBJECT_ITER time, which is silly. But it's all we can do until we have CoW. So the parent visibility flag is not flushed. And even if we flushed its visibility flag, we would need to rely on having the parent flag flushed before we get to the object in question. Anyways, take this commit as a future fix for when depsgraph comes to rescue all our souls. |
Revision b2e908f by Dalai Felinto May 4, 2017, 07:47 (GMT) |
Fix relationship lines visibility test for legacy viewport |
Revision 5fde78d by Sergey Sharybin May 4, 2017, 07:33 (GMT) |
Cycles: Fix unused argument warning when building without debug passes |
Revision e87ddda by Dalai Felinto May 3, 2017, 22:21 (GMT) |
Revision b1858b4 by Dalai Felinto May 3, 2017, 21:55 (GMT) |
Merge remote-tracking branch 'origin/master' into blender2.8 |
Revision ad8587b by Ray molenkamp May 3, 2017, 21:15 (GMT) |
[msvc/make.bat] Limit the amount of simultaneously compiled projects. This was set to maxcpu which in an 8 core box would be 8, each project would then spawn 8 instances of cl.exe, making a possible of 64 simultaneously running compiler instances slowing the compile down instead of speeding it up. |
Revision c171f0b by Dalai Felinto May 3, 2017, 19:16 (GMT) |
Fix Cycles build on Windows |
Revision 606d1f2 by Campbell Barton May 3, 2017, 19:09 (GMT) |
Fix projection paint initialization failing |
Revision 51a977a by Campbell Barton May 3, 2017, 19:09 (GMT) |
Select new object bases using object's base flag This fixes object duplicate operator. |
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