Revision bcc8c04 by Campbell Barton March 11, 2017, 15:47 (GMT) |
Cleanup: code style & cmake |
Revision 9804564 by Germano Cavalcante March 11, 2017, 13:43 (GMT) |
Add support for Objects in Drive variable `Rotational Difference` Thus it is according to the Manual https://docs.blender.org/manual/en/dev/animation/drivers/drivers_panel.html#driver-variables |
Revision ce155ad by Campbell Barton March 11, 2017, 12:26 (GMT) |
Correct recent bmesh separate addition - Was setting flag incorrectly to avoid re-use. - Check edge has loops before accessing. |
Revision 304315d by Campbell Barton March 11, 2017, 12:26 (GMT) |
BMesh: Fix BM_face_loop_separate_multi When the loop region passed in had no loops to edge-split from, it was assumed nothing needed to be done. This ignored the case where loops share a vertex without any shared edges. Now BM_face_loop_separate_multi behaves like BM_face_loop_separate. Fixed error where faces remained connected by verts in BM_mesh_separate_faces. |
Revision 96868a3 by Mai Lavelle March 11, 2017, 10:39 (GMT) |
Fix T50888: Numeric overflow in split kernel state buffer size calculation Overflow led to the state buffer being too small and the split kernel to get stuck doing nothing forever. |
Revision 5afe4c7 by Campbell Barton March 11, 2017, 09:50 (GMT) |
BMesh: add BM_mesh_separate_faces Fast-path for bmesh split operator which duplicates and deletes. Use when only separating faces, currently used by the intersect tool. |
Revision 5be8adf by Campbell Barton March 11, 2017, 09:48 (GMT) |
Makefile: set tab width=4 |
Revision f667593 by Brecht Van Lommel March 11, 2017, 03:47 (GMT) |
Fix text and icon positioning issue on high DPI, after recent changes in 32c5f3d. |
Revision 2d3c443 by Brecht Van Lommel March 10, 2017, 23:55 (GMT) |
Fix OpenCL warnings about doubles on some platforms. |
Revision c374e9f by Joshua Leung March 10, 2017, 22:53 (GMT) |
Breakdowner - Constrain Transform and Axis This commit adds new features to the breakdowner, giving animators more control over what gets interpolated by the breakdowner. Specifically: "Just as G R S let you move rotate scale, and then X Y Z let you do that in one desired axis, when using the Breakdower it would be great to be able to add GRS and XYZ to constrain what transform / axis is being breakdowned." As requested here: https://rightclickselect.com/p/animation/csbbbc/breakdowner-constrain-transform-and-axis Notes: * In addition to G/R/S, there's also B (Bendy Bone settings and C (custom properties) * Pressing G/R/S/B/C or X/Y/Z again will turn these constraints off again |
Revision cdb7498 by Julian Eisel March 10, 2017, 22:29 (GMT) |
Cleanup: Add comment about use of ID pointer in TreeStoreElem |
Revision 176698b by Julian Eisel March 10, 2017, 22:18 (GMT) |
Fix unwanted expanding/collapsing of collections using drag & drop Turned out to be a quite easy fix. I thought the issue was that we couldn't identify the TreeStoreElem when (re)creating its TreeElement item correctly, because for non-ID elements that would be index dependent (= bad for drag & drop). Turns out that we're actually allowed to store custom data within the TreeStoreElem, the thing is just that it gets stored as ID pointer (highly ugly and highly misleading). Anyway, seems to work now so I won't complain too much :) |
Revision 736a32e by Julian Eisel March 10, 2017, 20:06 (GMT) |
Ouliner drag&drop: Correct/increase margin for triggering insert into |
Revision fcd3bf5 by Julian Eisel March 10, 2017, 20:01 (GMT) |
Insert into master collection when dragging above it |
Revision 0d7dfd9 by Julian Eisel March 10, 2017, 19:48 (GMT) |
Outliner: Support dragging objects into different collections Doing so will remove the object from the old collection and insert it into the new one. |
Revision 0210df0 by Julian Eisel March 10, 2017, 17:24 (GMT) |
Outliner drag&drop: Do generic check if no custom poll callback is defined And quite some cleanup. |
Revision e9dd974 by Dalai Felinto March 10, 2017, 17:13 (GMT) |
Layers util function to move objects around This is required for outliner, so we can move an object from a collection into another |
Revision b6713dc by Germano Cavalcante March 10, 2017, 16:54 (GMT) |
rBa81ea408367abe2f33b351ff6dcc6b09170fd088 "object" -> "target" |
Revision a81ea40 by Germano Cavalcante March 10, 2017, 16:51 (GMT) |
fix T50899: Even though the Shrinkwrap options hide the possibility of using a non-mesh target, you can still circumvent this... Causing Crash |
Revision 6730202 by Julian Eisel March 10, 2017, 16:17 (GMT) |
Improve outliner drag&drop feedback by using drop poll callbacks This way we can ensure the overlay to indicate where the item would be placed if it was dropped now is always at the correct place and doesn't mislead the user. |
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MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021