Revision d4c5e36 by Sergey Sharybin January 24, 2017, 10:49 (GMT) |
Install deps: Bump OpenSubdiv version to 3.1.1 Required to have some crash fixes. |
Revision 520afa2 by Antonio Vazquez January 24, 2017, 08:15 (GMT) |
GPencil: Fix unreported animation data missing when change palette name When a palette was renamed, the animation data was not changed. This fix is related to commit 196520fe7d81 |
Revision e5d8c2a by Aaron Carlisle January 24, 2017, 00:10 (GMT) |
Use new manual URL |
Revision d5c7d22 by Bastien Montagne January 23, 2017, 20:10 (GMT) |
Update script generating/uploading py API doc to new addresses (docs.blender.org). |
Revision 08ca320 by Sergey Sharybin January 23, 2017, 17:11 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 3957740 by Sergey Sharybin January 23, 2017, 17:08 (GMT) |
Fix compilation error with legacy depsgraph disabled |
Revision bc096e1 by Sergey Sharybin January 23, 2017, 11:56 (GMT) |
Cycles: Split ShaderData object and shader flags We started to run out of bits there, so now we separate flags which came from __object_flags and which are either runtime or coming from __shader_flags. Rule now is: SD_OBJECT_* flags are to be tested against new object_flags field of ShaderData, all the rest flags are to be tested against flags field of ShaderData. There should be no user-visible changes, and time difference should be minimal. In fact, from tests here can only see hardly measurable difference and sometimes the new code is somewhat faster (all within a noise floor, so hard to tell for sure). Reviewers: brecht, dingto, juicyfruit, lukasstockner97, maiself Differential Revision: https://developer.blender.org/D2428 |
Revision b9311b5 by Sergey Sharybin January 23, 2017, 11:14 (GMT) |
Cycles: Make object flag names more obvious that hey are object and not shader |
Revision 2ae39ff by Sergey Sharybin January 23, 2017, 10:52 (GMT) |
Fix strict compiler warning in the gflags code |
Revision 7b8810b by Sergey Sharybin January 23, 2017, 10:46 (GMT) |
Silence strict compiler warnings Similar thing to other areas where we mix Blender's char with OpenGL API. |
Revision 77982e1 by Sergey Sharybin January 23, 2017, 09:35 (GMT) |
Cycles: Fix typo in the panel name No user visible changes, it was a typo in the name of the class. Spotted by povmaniac in IRC, thanks! |
Revision 2268f41 by Sergey Sharybin January 23, 2017, 09:25 (GMT) |
Cycles: Update current Cycles version |
Revision 1814241 by Julian Eisel January 22, 2017, 20:16 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/editors/space_action/action_draw.c |
Revision ce88891 by Bastien Montagne January 22, 2017, 11:42 (GMT) |
Fix T50491: Cycles UI breaks when pushing F8. Cycles add-on did not actually support reloading correctly. When you want to correctly reload sub-modules (i.e. modules of an add-on which is a package), you need to use importlib, a mere import will do nothing with already loaded modules (RNA classes are sort of pre-registered when they are evaluated, through the meta-class system). |
Revision d2382f7 by Joshua Leung January 21, 2017, 13:55 (GMT) |
Fix T49527: Blender stalls when changing armature ghosting range with stepsize = 0 A big thanks to Steffen Mortensen (stifan) for finding the root cause of this bug! |
Revision 82187a5 by Bastien Montagne January 20, 2017, 20:57 (GMT) |
Fix own mistake in rB051526da6279, confusing off_t with ptrdiff_t. |
Revision 475d536 by Bastien Montagne January 20, 2017, 17:46 (GMT) |
Fix minor glitches in GP code. Reported by coverity scan. |
Revision a97ec40 by Bastien Montagne January 20, 2017, 17:43 (GMT) |
Fix/cleanup stupid check on array of char being non-NULL pointer... Reported by coverity scan. |
Revision 21e1282 by Bastien Montagne January 20, 2017, 17:41 (GMT) |
Fix float buffer of tracking image accessed outside of check that it has been correctly allocated. Reported by coverity scan. |
Revision 43268c1 by Sergey Sharybin January 20, 2017, 16:54 (GMT) |
Cycles: Use more const qualifiers to avoid possible issues |
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