Revision d96e9de by Christoph Lendenfeld June 9, 2021, 21:31 (GMT) |
Fix T88546: Pose slider typed input not working Remove an unnecessary call to pose_slide_mouse_update_percentage That call was overriding the typed value Reviewed By: #animation_rigging, Sybren A. St�vel Differential Revision: https://developer.blender.org/D11395 Ref D11395 |
Revision 93fd07e by Hans Goudey June 9, 2021, 20:54 (GMT) |
Geometry Nodes: Copy spline attributes in the curve resample node Previously only point domain attributes were copied to the result curve. |
Revision 5f19646 by Harley Acheson June 9, 2021, 20:39 (GMT) |
Fix T88799: 3DViewport Stats Column Measurements To draw the overlay stats in columns the strings must be measured to find the longest one. In some circumstances this measurement can be incorrect. We draw the text with a specific size yet do not explicitly set the size before calling BLF_size. This patch properly sets the size so that the measurement will match what will be used for output. See T88799 for examples of measurement failure. Differential Revision: https://developer.blender.org/D11504 Reviewed by Hans Goudey |
Revision 675677e by Hans Goudey June 9, 2021, 19:53 (GMT) |
Splines: Add API functions for interpolating data First, expand on the interpolation to evaluated points with a templated helper function, and a function that takes a GSPan. Next, add a set of functions to `Spline` for interpolating at arbitrary intervals between the evaluated points. The code for doing that isn't that complicated anyway, but it's nice to avoid repeating, and it might make it easier to unroll the special cases for the first and last points if we require the index factors to be sorted. |
June 9, 2021, 16:58 (GMT) |
Geometry Nodes: Add Convex Hull Node This commit adds a node to output the convex hull of any input geometry as a mesh, which is an enclosing geometry around a set of points. All geometry types are supported, besides volumes. The code supports operating on instances to avoid copying all input geometry before the operation. The implementation uses the same backend as the operation in edit mode, but uses Mesh directly instead of BMesh. Attribute transfer is not supported currently, but would be a point of improvement for the future if it can work in a predictable way on different geometry input types. Differential Revision: https://developer.blender.org/D10925 |
Revision 2856f3b by Bastien Montagne June 9, 2021, 16:48 (GMT) |
Fix T88974: Add missing liboverrides to GP modifiers and shaderfx. Proper RNA code was simply never added for those... |
Revision 029fb00 by Campbell Barton June 9, 2021, 16:22 (GMT) |
Cleanup: replace 'else if' with 'else' |
Revision cb0cab4 by Campbell Barton June 9, 2021, 16:22 (GMT) |
Cleanup: redundant/unused assignments |
Revision 05f1564 by Campbell Barton June 9, 2021, 16:22 (GMT) |
Cleanup: missing NULL check in assert |
Revision 965bd53 by Campbell Barton June 9, 2021, 16:22 (GMT) |
Cleanup: use doxy sections for task_iterator.c |
Revision 84af1ea by Campbell Barton June 9, 2021, 16:22 (GMT) |
Fix invalid return value assignment in getEdgeVertexIndices |
Revision 59553d4 by Campbell Barton June 9, 2021, 16:22 (GMT) |
Cleanup: quiet array-parameter warning |
Revision 25d8ce1 by Campbell Barton June 9, 2021, 16:22 (GMT) |
Cleanup: spelling in comments |
Revision 5575aba by Campbell Barton June 9, 2021, 16:22 (GMT) |
Cleanup: simplify grease pencil type checks |
Revision bda8887 by Campbell Barton June 9, 2021, 16:22 (GMT) |
Cleanup: simplify grease pencil preset set logic |
Revision 4443c40 by Campbell Barton June 9, 2021, 16:22 (GMT) |
Cleanup: remove redundant checks which have already been tested Note that these changes are limited simple cases as these kinds of changes could allow for errors when refactoring code when the known state is not so obvious. |
Revision 059f19d by Campbell Barton June 9, 2021, 16:21 (GMT) |
Fix uninitialized variable in task.MempoolIterTLS test Error in 14f3b2cdad2d7b00ce3ea27bf8eb0087ac2a6cbd. |
June 9, 2021, 16:14 (GMT) |
LineArt: Camera marker update fix. The original fix was probably flushed by some newer line art commits. Fixed. See https://developer.blender.org/T88464 |
June 9, 2021, 16:11 (GMT) |
Revert "GPencil: Add custom normal entry to bGPDspoint." This reverts commit f546b0800b9121b24b1292f1ec602ed9964d1848. |
Revision d8b8b4d by Campbell Barton June 9, 2021, 15:19 (GMT) |
BMesh: multi-thread face tessellation Use BM_iter_parallel for face tessellation, this gives around 6.5x speedup for BM_mesh_calc_tessellation on high poly meshes in my tests, although exact speedup depends on available cores. |
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MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021