Revision a22f3cc by Campbell Barton August 22, 2015, 06:49 (GMT) |
Fix outliner grease pencil color button |
Revision 4d146bd by Joshua Leung August 22, 2015, 06:16 (GMT) |
Fix T45689: Pose Libraries cannot be used when using lib-linked actions as poselibs This commit makes some tweaks that make it at least possible to use lib-linked actions as Pose Libraries. Specifically: * The apply poses button is no longer greyed out * It is possible to select different poses from the list of poses * All pose library operators which edit the poses stored in the poselib now have improved poll callbacks which perform extra checks for lib-linked actions (which cannot be edited, as all those changes will be lost) Caveats: * Due to the way the UI list template works, it doesn't seem to be possible to make it not grey out the items in the list. (While the double-click to rename thing shouldn't be allowed, items should at least look like they can be clicked on) * The difference between clickable vs not-clickable isn't too great, making it hard to tell that that while the Add/Remove/Sanitise toggles are not usable, the Apply Poses is actually functional. But, this is a more of a UI-toolbox level issue |
Revision 79e3a27 by Joshua Leung August 22, 2015, 04:53 (GMT) |
Typo fix |
Revision 24e56d4 by Porteries Tristan August 21, 2015, 20:17 (GMT) |
BGE: Fix constraint free crash in RemoveConstraint. Fix silly error getRigidBodyA() instead of getRigidBodyB() |
Revision 7d0b29b by Bastien Montagne August 21, 2015, 16:31 (GMT) |
Fix T45658: linked library object loses particle settings. Simply make ParticleSettings datablock linkable, see absolutely no reason why those were the only 'real data' ID type not linkable so far... |
Revision 94c8f5a by Joshua Leung August 21, 2015, 14:48 (GMT) |
Revision b617dec by Joshua Leung August 21, 2015, 14:48 (GMT) |
Fix T45864: Wrong NLA Control Curves keyed when using the Graph Editor sliders This commit simplifies the logic for finding the control curves for NLA strips, thus eliminating a whole bunch of weird errors that were happening here. It should also fix a number of other related issues here. |
Revision 09b7ec1 by Bastien Montagne August 21, 2015, 14:18 (GMT) |
Fix T45865: Auto Blend is not recalculated when adjusting start/end/scale etc. of strip through RNA. |
Revision 59e166c by Campbell Barton August 21, 2015, 07:48 (GMT) |
BVH-raycast: Use watertight intersections By default watertight intersections are used, For callbacks where its not needed, BLI_bvhtree_ray_cast_ex can be called without the BVH_RAYCAST_WATERTIGHT flag. Fixes T45286 |
Revision 71919ef by Campbell Barton August 21, 2015, 07:45 (GMT) |
Math Lib: watertight intersection function From Cycles with some very minor differences. |
Revision 7e37811 by Campbell Barton August 21, 2015, 07:42 (GMT) |
Math Lib: Add float/int conversion functions |
Revision c727fc5 by Campbell Barton August 21, 2015, 07:09 (GMT) |
BVH-raycast: ensure input direction is unit-length This was already the case for most users of ray-cast. Doing this avoids 2x normalize calls per ray-cast in many places. |
Revision a98b02f by Campbell Barton August 21, 2015, 04:46 (GMT) |
Fix uninitialized var use |
Revision aa74667 by Campbell Barton August 20, 2015, 23:07 (GMT) |
Docs: correct some comments |
Revision 10edaff by Antonis Ryakiotakis August 20, 2015, 13:23 (GMT) |
Fix ATI part of T45708, crash when enabling opensubdiv. In fact exit was getting called because we had an error in shader compilation: Uniform buffer objects are in fact required. Since it looks like original intent was to write the shader against older GLSL version, I will be adding an extension here instead of a version. Thanks to Anshu Arya for letting me borrow his machine through VPN to do the debugging :) |
Revision 3fd89df by Antonis Ryakiotakis August 20, 2015, 13:05 (GMT) |
Revision f979115 by Bastien Montagne August 20, 2015, 10:45 (GMT) |
Minor cleanup (BLI_cleanup_dir already adds trailing slash, and correct a false-positive assert). |
Revision cd24871 by Porteries Tristan August 20, 2015, 10:06 (GMT) |
BGE: Fix T44557 GameLogic module memory leak. This reverts commit 7a28ca4398465be1d6d57079e4b27c3a03418745. |
Revision f4d8ce9 by Lukas Toenne August 20, 2015, 09:58 (GMT) |
Fix T43654: Radial distance for force fields was computed using the `vec_to_point` vector, which already has the radial component removed. |
Revision 3ec9ff1 by Campbell Barton August 20, 2015, 09:37 (GMT) |
Resolve MSVC/OpenMP compat issue |
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