Revision cdd1be4 by Campbell Barton July 18, 2015, 12:10 (GMT) |
Revision df4d259 by Bastien Montagne July 18, 2015, 09:55 (GMT) |
Fix (IRC reported) inverted behavior of select more/less in VSE. Also, cleaned up a bit that code, and added releavnt entries in Select menu. Reported on IRC by Leon Cheung, thanks! |
Revision bbed6af by Sergey Sharybin July 18, 2015, 09:16 (GMT) |
CMake: Disable Werror in extern/libmv for now It gives issues with Glog compiled in release mode. Need to revisit the directory layout here and compiler flag, because technically libmv is now more an intern/ library and i'll actually prefer it to be covered with strict flags as well. But it's a bit tricky because of libraries which we don't maintain are in the libmv subfolder. |
Revision ecb3e0f by Campbell Barton July 18, 2015, 09:03 (GMT) |
Cleanup: whitespace & break placement |
Revision 2199a3e by Sergey Sharybin July 18, 2015, 08:49 (GMT) |
CMake: Add option to enable -Werror cflag in some areas It is rather annoying attitude nowadays to use const qualifier all over the place, including using it for multi-dimensional arrays. This isn't really supported in GCC prior to version 5.0 because it considers such an arrays to be a "pointer to a const pointer" which gives implicit casting errors. It's not possible to disable this particular type of warnings treated as errors in any GCC version prior to 5.0 as well, meaning currently usage of -Werror globally in Blender code is not possible at all. This commit makes it possible to use -Werror in areas which are complaint with older GCC versions. New advanced CMake options are: - WITH_COMPOSITOR_WERROR - WITH_LIBMV_WERROR - WITH_CYCLES_WERROR |
Revision 086ae3e by Campbell Barton July 18, 2015, 08:42 (GMT) |
Cleanup: whitespace, wrong indent level |
Revision 752eb64 by Campbell Barton July 18, 2015, 08:42 (GMT) |
Cleanup: whitespace (CMake) |
Revision 7c5dd14 by Sergey Sharybin July 18, 2015, 07:40 (GMT) |
CMake: Fix indentation around LLVM detection code |
Revision 3e83a0d by Campbell Barton July 17, 2015, 20:01 (GMT) |
Cleanup: ws |
Revision 7b30e23 by Campbell Barton July 17, 2015, 19:39 (GMT) |
Only use material callback when enabled Vert/Face select in painting modes weren't drawing after recent changes. |
Revision b457497 by Campbell Barton July 17, 2015, 19:30 (GMT) |
Add check for GPU materials enable state |
Revision 32f7b4a by Campbell Barton July 17, 2015, 18:57 (GMT) |
Avoid getting the original index if its not needed |
Revision e671111 by Antonis Ryakiotakis July 17, 2015, 17:13 (GMT) |
Absent-mindedness...Remove testing code |
Revision 712098b by Antonis Ryakiotakis July 17, 2015, 17:12 (GMT) |
Fix GLSL code not working correctly for Macs without VBO, again report by scorpion81 on irc |
Revision c1290e4 by Bastien Montagne July 17, 2015, 16:49 (GMT) |
Fix T45469: Vertex Group weight = 0.0 in scene 2. |
Revision 20de6f0 by Bastien Montagne July 17, 2015, 16:32 (GMT) |
Fix T45464: Blender Sequencer "Select Strips to the Left" produces opposite behavior to what is intended. Logic was just broken for the LEFT case here. Also cleaned up and made behavior more consistant between strips and markers. |
Revision 3a15ec3 by Antonis Ryakiotakis July 17, 2015, 16:30 (GMT) |
Fix issue reported by scorpion81 on irc: material mode + flat shading artifacts in cycles textured mode. |
Revision 85809e8 by Campbell Barton July 17, 2015, 14:01 (GMT) |
Avoid double index lookup mesh/selection drawing |
Revision d4c0617 by Campbell Barton July 17, 2015, 13:52 (GMT) |
Avoid accessing MTFace drawing subsurf |
Revision 955c13d by Antonis Ryakiotakis July 17, 2015, 13:15 (GMT) |
Fix another index error, made multimaterial mapped meshes draw incorrectly. |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021