Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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May 13, 2015, 23:13 (GMT)
Cycles: Resize light_data after possible light removal.
May 13, 2015, 23:13 (GMT)
Cycles: Remove Emission shaders from the graph if color or strength is 0.
May 13, 2015, 20:27 (GMT)
UI: Copy to selected nodes now filtered by type

Was needed because sockets are very generic type which would match on unrelated values.
May 13, 2015, 17:54 (GMT)
Cleanup: Avoid temp variable in portal sampling code.
May 13, 2015, 14:56 (GMT)
Cycles: Cleanup: use generic utility function to set kernel arguments
May 13, 2015, 14:56 (GMT)
Cycles: Inline sizeof of elements needed for the split kernel

No need to store them in the class, they're unlikely to be changed
and if they do change we're in big trouble anyway.

More appropriate approach would be then to typedef this things in
kernel_types.h, but still use inlined sizeof(),
May 13, 2015, 14:05 (GMT)
Cleanup / Cycles: De-Duplicate Portal data fetch and side check.
May 13, 2015, 11:11 (GMT)
Clip editor: Selecting curves in graph view always extends tracks selection

Was actually an old TODO, hopefully solved now in a way so everyone is happy.
May 13, 2015, 10:55 (GMT)
Clip editor: Deselecting with shift-LMB does not work in graph view
May 13, 2015, 09:28 (GMT)
Fix T44683: Unable to mute movie clip when using stabilized display
May 13, 2015, 09:07 (GMT)
Fix T44689: New Depsgraph crash

Simple highschool rated issue -- uninitialized variable :)
May 13, 2015, 08:26 (GMT)
Project Paint: enable old bleed UV calculation

Was disabled because other values weren't quite right.
May 13, 2015, 08:04 (GMT)
Project Paint: resolve ugly bleed artifacts

Use the bilinear reverse to find the pixel to bleed from.
Was using pixel space which didn't work well.
May 13, 2015, 07:48 (GMT)
Project Paint: simplify uv bleed factor calc
May 13, 2015, 06:08 (GMT)
Fix T39775: Skin modifier crash
May 13, 2015, 06:08 (GMT)
Cleanup: reduce scope for win32, Linux vars
May 13, 2015, 04:03 (GMT)
Duplicate Render->RenderData.views for thread safety (as we do for layers)

This fixes nothing at the moment, but better safe than sorry since there
are still a few strange multiview issues around.
May 13, 2015, 01:00 (GMT)
UI: check visible layers when reading context

This resolves a problem where selected items edited for multi-value-editig
could include objects not in any visible views (unlocked layers, local view... etc).
May 13, 2015, 00:32 (GMT)
UI: multi-value-edit, distable alt+lmb on sliders
May 13, 2015, 00:01 (GMT)
UI: multi-value-edit, tint button while editing

Currently re-uses node-flag (which is only used to tint color too)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021