Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

Page: 2652 / 5574

March 18, 2015, 07:53 (GMT)
Fix crash using "Copy to selected" on ID-props
March 18, 2015, 05:10 (GMT)
RNA: palette colors api

Methods so Python can manage colors.
palette.colors.new()/remove()/clear()/active
March 18, 2015, 04:57 (GMT)
RNA: move palette into its own file
March 18, 2015, 04:52 (GMT)
Fix crash using removed data as function arguments
March 18, 2015, 04:15 (GMT)
Fix RNA active spline assignment
March 17, 2015, 19:10 (GMT)
Fix T44028: Vertex Colors Baking error

Was wrong color management flag used for some bakers.
Actually goes back to 7997e38.
March 17, 2015, 18:57 (GMT)
Fix T44027: Normal Edit Mod : Radial from object normals affected by target object scale.

The way we were getting diff to apply to vcos from target object was just bad!

Also, fixed another related issue - negated scale would be clamped to nearly zero,
now only consider absolute version of size (we do not care about its sign here anyway).

This should be backported to 2.74 (with previous commit too).
March 17, 2015, 18:57 (GMT)
BLI math vec: add 'abs' functions to get absolute values of a vector.

Unseful when handling e.g. scale, sometimes.
March 17, 2015, 16:15 (GMT)
Cycles: Improve readability of dumped graphs
March 17, 2015, 14:39 (GMT)
Cycles: Fix displacement code creating cyclic dependencies in graph

Bump result was passed to set_normal node and then set_node was connected
to all unconnected Normal inputs, including the one from original Bump
node, causing cycles.
March 17, 2015, 14:20 (GMT)
Part 2 of D1082 by Troy Sobotka, remove our functions that do luma
calculations and use the OCIO one instead.
March 17, 2015, 13:15 (GMT)
Part 1 of D1082 by Troy Sobotka, add API in OCIO for luminance
calculation.
Revision bf8ea6b by Lukas Toenne
March 17, 2015, 10:04 (GMT)
Kick particle systems to force redistribution, needed for reliably
applying recent jitter fix.
March 17, 2015, 07:59 (GMT)
Fix T44020: Crash exporting fluid sim to fbx

The issue is coming from wrong fluid modifier copy callback,
which might have left some pointers shared across original
and target fluid modifiers.
March 17, 2015, 07:02 (GMT)
Fix T44021: Crash switching Rendering Engines while viewport rendering + animating

Make sure preview render job is cancelled before freeing the render engine
associated to the viewport.
Revision f138666 by Mike Erwin
March 17, 2015, 05:18 (GMT)
cleanup: Mac #include

Don�??t need all of Cocoa, or any of Carbon here.
Revision c0fa864 by Mike Erwin
March 17, 2015, 02:57 (GMT)
Cleanup: bool & const

Using bool when we're asking yes/no questions such as whether some GPU
feature is supported.

Consolidated these simple functions into gpu_extensions.c and grouped
them in the header.

Const-ified some args where the functions don't modify the pointed-to
data.
March 16, 2015, 19:55 (GMT)
I18n: update for new akward algo names in UI messages...
Revision ef70d64 by Gaia Clary
March 16, 2015, 17:58 (GMT)
reverting unintentionally changed value of enum OBJ_TEXT
Revision 9ed5a10 by Gaia Clary
March 16, 2015, 17:46 (GMT)
fix D1130 renamed the enum OBJ_FONT to OBJ_TEXT to avoid naming conflicts in Windows
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021