Revision a66a54c by Campbell Barton February 3, 2015, 20:16 (GMT) |
New Hook's now use the objects center When adding a hook to an existing selected object/bone, Use the location for the hook (instead of the selected vertices). |
Revision 37a08ae by Bastien Montagne February 3, 2015, 19:25 (GMT) |
UI messages: minor fixes... |
Revision f4535c1 by Bastien Montagne February 3, 2015, 18:59 (GMT) |
Install_deps: update to new exr/oiio versions, and (hopefully) fix ILMBase mess Root of the issue is an (hidden!) parameter in ILMBase cmake options, that is enabled by default, and force the generation of those ugly lib names (Imf_2_2.so & co). Why why why enable such thing by default? Anyway, it should be simpler to build again even on linuxes having the openexr -dev package installed. Also, cleaned up a bit things, now we can switch between repo and plain release archive building from a single place for each lib, instead of commentting/uncommenting everything each time (for libs where we have some git repo set up for some reason). |
Revision c2f6a07 by Campbell Barton February 3, 2015, 18:51 (GMT) |
Fix possible (unlikely) buffer overrun Translated strings didn't check fixed length for PET id's |
Revision 02acfda by Campbell Barton February 3, 2015, 18:45 (GMT) |
Add inverse-square blending for PET and warp Similar to 'Root' but without noticeable spike/pinch in the center. |
Revision 15cd222 by Inês Almeida February 3, 2015, 15:32 (GMT) |
BGE: python API initialization cleanup The goal of these changes is to Close T40132 and to get rid of the 'PyRun_SimpleString' Hilighted changes are: - consistent naming and initialization of BGE submodules - initialization of the 'bge' module as a proper module - using PyDoc_STRVAR instead of static char* - generic cleanup (unused arguments, logica ordering, naming and whitespace) Reviewers: campbellbarton Maniphest Tasks: T40132 Differential Revision: https://developer.blender.org/D983 |
Revision 2699866 by Inês Almeida February 3, 2015, 15:32 (GMT) |
BGE: python API cleanup - initialization for bge with submodules, closes D615 |
Revision 0e0af4f by Inês Almeida February 3, 2015, 15:32 (GMT) |
BGE: python API cleanup - adding proper initialization to GameTypes |
Revision e67bd30 by Inês Almeida February 3, 2015, 15:32 (GMT) |
BGE: python API cleanup - replace BLI_program_path with BKE_appdir_program_path |
Revision ba0978c by Inês Almeida February 3, 2015, 15:32 (GMT) |
BGE: python API cleanup - bge submodules definitions |
Revision a7b0330 by Inês Almeida February 3, 2015, 15:32 (GMT) |
Revision 95425bc by Inês Almeida February 3, 2015, 15:32 (GMT) |
Revision c48c20b by Antonis Ryakiotakis February 3, 2015, 15:18 (GMT) |
Fix T43530 using blender on remote connection crashes Issue here is that remote connection will use OpenGL 1.1. There was a call here that would free VBOs always without a check, however the VBO free function pointer is NULL on such contexts causing a crash. This must have been causing some of the crashes with old contexts. While I think supporting those systems is not such a good idea in general, they can have a few more moments of support I guess. Things might be better now for systems using OGL 1.1 though there are still things that could be done better here - for instance going to dyntopo can crash immediately because we don't have a fallback implementation there. It might be worth reimplementing sculpting with vertex arrays for the legacy case too, but I guess if we move on to OpenGL 2.1 soon this is a bit of a wasted effort. |
Revision 2d4980e by Bastien Montagne February 3, 2015, 14:44 (GMT) |
Fix T42510: bake animation wrong result. Caused by own rBfb7ff31315a1c9 - not surprising code using Object.matrix_local in other contexts than mere Object parenting fails, since it was using a broken implementation before... Note that whole NLA_OT_Bake op would need some love, it is quite brittle in many aspects. |
Revision 3ff9e52 by Antonis Ryakiotakis February 3, 2015, 14:08 (GMT) |
Revision 8186214 by Sergey Sharybin February 3, 2015, 13:52 (GMT) |
Fix T43514: Environment map doesn't update |
Revision a015014 by Joshua Leung February 3, 2015, 13:22 (GMT) |
Bugfix T43541: Inserting keyframes using sliders in Action Editor doesn't respect NLA time remapping |
Revision 445eed8 by Sergey Sharybin February 3, 2015, 13:17 (GMT) |
Fix T43403: Compositor does not respect interlaced video This is actually issue with Image datablock, which had obscure Fields settings but didn't allow to de-interlace the video. Now added the option to de-interlace Image with Movie input type. |
Revision 701a7dc by Sergey Sharybin February 3, 2015, 12:36 (GMT) |
Fix T43544: Runtime Error when Locale is not valid This is not a real fix and only prevents crash, textures IO might be not working totally correct if they're unicode path or so. Proper solution would be to detect which locale we can use and set LANG, LC_ALL and friends. |
Revision 1667e68 by Campbell Barton February 3, 2015, 12:24 (GMT) |
Revert "Keep mingw specific includes ifdef'd" This reverts commit ba8b9ae307010ee5e8e43c6afc4c9d0571c2bf73. Turns out this is needed on other systems, just happened to be indirect included on them. |
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