Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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September 6, 2014, 01:28 (GMT)
Knife: no need to find the face-loops

Just check if verts are used in the face.
September 5, 2014, 18:39 (GMT)
Cycles: Split caustics option, to allow separate control for Reflection and Refraction caustics.

This way artists can only disable/enable refraction or reflection caustics.
See Cycles logs for an example: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Cycles

Differential revision: https://developer.blender.org/D766
September 5, 2014, 14:17 (GMT)
Cycles: Initial support for volume ray visibility.

This adds a new "Volume Scatter" option to the "Ray Visibility" panels and can be used to e.g. exclude lamps from having an influence on the volume. See release logs for an example: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Cycles

Differential revision: https://developer.blender.org/D771
September 5, 2014, 13:48 (GMT)
Cleanup:

Move projection paint data ensure function to projective texture
painting. Also, cleanup draw data when generating a new image for
painting in image paint mode.
September 5, 2014, 13:48 (GMT)
Fix T41723, different tints in texture painting.

Blend brush color with texture before converting to srgb
September 5, 2014, 10:02 (GMT)
Fix T41721: Muting render layer input nodes has no effect
September 5, 2014, 09:09 (GMT)
Disable msvc runtime fma3 use in an attempt to fix msvc 2013 + windows 7 issues.
MS report:
https://connect.microsoft.com/VisualStudio/feedback/details/811093
September 5, 2014, 01:00 (GMT)
Fix uninitialized variable use
September 5, 2014, 00:16 (GMT)
Cleanup: de-duplicate link/append props
September 4, 2014, 18:32 (GMT)
Fix broken maya/max keyconfigs (again) after link/append separation.
September 4, 2014, 18:23 (GMT)
Fix T41716, crash with image mode when painting without materials.

* As always, make sure all slots of the object have a material
September 4, 2014, 18:04 (GMT)
Fix T41715 fill tools not respecting alpha lock
September 4, 2014, 17:35 (GMT)
Separate operators for Link and Append.

Since the choice to link or append has been removed in the file browser operator panel,
there was no way to tell whether as a user you were linking or appending.
To fix this the proposed patch separates the operators.

Reviewers: campbellbarton, carter2422, venomgfx

Subscribers: fsiddi

Maniphest Tasks: T41593

Differential Revision: https://developer.blender.org/D770
September 4, 2014, 17:17 (GMT)
Fix T41714: Maya and 3DS keymaps throw error when.

Change in SEQUENCER_OT_select's left_right parameter...
September 4, 2014, 15:21 (GMT)
Attempt to solve T41708,

Refresh always when clicking on a palette color (state here may be same
as state of button, not causing a refresh as it should)
September 4, 2014, 14:59 (GMT)
Metastrips: disallow making a metastrip with only one strip present.
September 4, 2014, 14:43 (GMT)
Fix T41713: Lattice - Influence vertexgroup in curve modifier gets ignored

This was never implemented, actually... Was also the occasion to rework a bit
`curve_deform_verts()`, code there was sometimes needlessly complicated and slowish
(like getting weight from dm vertex per vertex, instead of whole array at once...).
September 4, 2014, 13:06 (GMT)
Fix related to previous commit: do not store panels (state, position, etc.) in default startup.

In this case, we want to use defaults as defined by UI code (among other, from order of registering),
there is no point in storing those data in factory startup.
September 4, 2014, 13:06 (GMT)
Fix T41704: 2.71.6 no longer reading user ui panel arrangement from earlier saved blend files.

This reverts rB52c06440d8e51c8661a679bcb33742666ce8dbf9 and rBe40d8258bb46926a1aecf51236822532397993f3
(tabname is old 2.4x tabed panels system, *not* new 2.7x tool tabs!).

Also disabled (#idef'ed) everything regarding tabname/tabed panels for now, we may even remove it completely,
would make things clearer imho.

Note files saved with 2.71.6 up till now would have two versions of some panels in store (with two different
values for their tabname), can give some order oddities in those cases, which have to be fixed by hand...
September 4, 2014, 11:54 (GMT)
Write Compressed blend files directly

Writing compressed files would write the uncompressed blend, then re-compress on-disk.

Use a wrapper for open/write/close commands
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021