Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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July 25, 2014, 09:23 (GMT)
One more fix for new OSL libs.
July 25, 2014, 08:27 (GMT)
OSX: adaptions needed for renewed osl/oiio/llvm
Revision c3f09c0 by Matteo F. Vescovi / Sergey Sharybin
July 25, 2014, 06:26 (GMT)
Fix atomix operations on unofficial 64bit archs
July 25, 2014, 05:17 (GMT)
Source Checkers: Include intern/ libs we maintain in spelling checks
July 25, 2014, 04:35 (GMT)
CMake: use a list for PLATFORM_LINKLIBS
July 24, 2014, 21:07 (GMT)
Cycles: Updates for new OSL 1.5 API.

Differential Revision: https://developer.blender.org/D662

Patch by Sergey and myself.
July 24, 2014, 17:34 (GMT)
Buildbot: Never write 'master' branch in packed file names.
July 24, 2014, 15:01 (GMT)
Implement option to parent object to undistorted position of 2D track
July 24, 2014, 13:28 (GMT)
Fix UI still allowing addition of slots in cycles if material did not
use nodes.
July 24, 2014, 13:25 (GMT)
Correction to recent rip-tear
July 24, 2014, 13:19 (GMT)
Fix T40925: Scene gravity hard limited

Remove hard limit, but keep soft limit because it might cause some
negative effect on physics stability.
July 24, 2014, 13:18 (GMT)
Fixes:

* Crash with image drag'n'drop
* Drag'n drop color to paint 2d canvas not working
* Change "Layers" to "Slots" to appease purists.
July 24, 2014, 11:40 (GMT)
Code cleanup: ghost style
July 24, 2014, 10:53 (GMT)
Fix T41160: Rendering duplifaces crashed blender (cycles)
July 24, 2014, 10:41 (GMT)
Move stencil options to own panel under layer tab.
July 24, 2014, 10:08 (GMT)
Fix minor issues from recent commits.

* Clone from layer UI not working
* Get trash color when entering texture painting for the first time
July 24, 2014, 10:01 (GMT)
Change to previous commit, allow tweaking name at creation time.
July 24, 2014, 09:39 (GMT)
UI cleanup:

New layer in texture painting will now allow entering image parameters,
similar to new image.
July 24, 2014, 09:05 (GMT)
Allow renaming images from list in layers panel by double clicking.

Thanks to Sebastian Koenig for the report!
July 24, 2014, 08:29 (GMT)
Material could end up with invalid texture paint slots on changing
engine.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021