Revision 7a2ece3 by Brecht Van Lommel May 5, 2014, 15:15 (GMT) |
Fix T40031: cycles deformation motion blur wrong render on last frame of animation. |
Revision ef1e511 by Tamito Kajiyama May 5, 2014, 13:30 (GMT) |
Another attempt to fully fix T40020: Freestyle: dashed lines crashes blender. Problem report by flokkievids through rB047c3aa728a4bb944616a084805988714b796d52#1. Thanks! |
Revision f5d9f45 by Tamito Kajiyama May 5, 2014, 10:54 (GMT) |
Freestyle: Revised a UI text for better understandability in the Outliner. |
Revision 38a430c by Campbell Barton May 5, 2014, 05:47 (GMT) |
Revision b82d639 by Campbell Barton May 5, 2014, 05:23 (GMT) |
Stop all dynamic enums using translations (from blend file data) |
Revision cf069af by Campbell Barton May 5, 2014, 05:09 (GMT) |
Fix: T40016 ID Names translated in menus |
Revision 047c3aa by Tamito Kajiyama May 5, 2014, 02:33 (GMT) |
Fix T40020: Freestyle: dashed lines crashes blender. The crash was due to an out-of-range vertex index reference that occured while computing texture coordinates of strokes with tips. |
Revision 6209014 by Campbell Barton May 5, 2014, 02:29 (GMT) |
Code cleanup |
Revision 6d2c23b by Joshua Leung May 5, 2014, 02:16 (GMT) |
NLA Pushdown Operator: Active animdata option + More error handling * If channel_index = -1, the pushdown operator will try to use the active AnimData block. To see which one this will be, check the properties (NKEY) region in NLA Editor. * Added more detailed error handling for the various cases where things are not in a valid state for pushing down an action. This is notably to stop scripters from putting the NLA into an inconsistent state. |
Revision 4e0aa0e by Joshua Leung May 5, 2014, 02:16 (GMT) |
NLA Editor: Added dedicated operator for the pushdown operation |
Revision e5c306b by Joshua Leung May 5, 2014, 02:16 (GMT) |
Code Cleanup: Remove old deprecated NLA channel drawing code |
Revision 1e57773 by Joshua Leung May 5, 2014, 02:16 (GMT) |
NLA Editor: Polishing a few rough edges with the cleanup |
Revision da6b1ca by Joshua Leung May 5, 2014, 02:16 (GMT) |
NLA Editor: Second part of porting NLA Action channel to standard drawing system This now works (barring one or two minor glitches and the operator on the pushdown button being a bit of a hack). The old drawing code is still in place though, and will be kept around for a little while yet while the last kinks are ironed out. |
Revision b2784d3 by Joshua Leung May 5, 2014, 02:16 (GMT) |
NLA Editor Drawing: Set up AnimChannelType callbacks for drawing NLA Editor This commit lays some of the groundwork needed to port the last of the NLA Editor channel types that's still defined using custom code. By moving this code over to the newer standardised framework, this will enable widgets to have tooltips to make it easier for users to find out what various buttons do. Currently this isn't hooked up to anything though. |
Revision 362b25b by Mitchell Stokes May 4, 2014, 22:39 (GMT) |
Fix T39928: Blender crash/freeze when game engine is started with animation played directly on camera object with parents. Updating object IPOs is not currently thread-safe since it also updates children. This leads to problems when parents and children are both animated. For now, updating object IPOs is done in its own loop to avoid threading issues. |
Revision d27eea6 by Campbell Barton May 4, 2014, 21:26 (GMT) |
Add check for LIKELY/UNLIKELY is CPU only |
Revision ff34c2d by Campbell Barton May 4, 2014, 20:58 (GMT) |
Cycles: avoid int->float conversions for pixel lookups Gives ~3% speedup for image.blend test, and 6% for image heavy file. Overall speedup in real-world use is likely much less. |
Revision f7aac45 by Bastien Montagne May 4, 2014, 19:34 (GMT) |
Fix T40025: install_deps.sh generating wrong make flag for OSL Most cases should be handled OK now (not all though, would make script way too much tricky - bash is a hell of a messy language :/). |
Revision d828d44 by Campbell Barton May 4, 2014, 17:49 (GMT) |
Cycles: use LIKELY/UNLIKELY macros Gives overall ~3% speedup in own tests for BMW scene. |
Revision dc13969 by Campbell Barton May 4, 2014, 16:19 (GMT) |
Style cleanup: indentation, braces |
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