Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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February 22, 2014, 11:08 (GMT)
Fix T38743: Modal input feature appears to be missing from 2.70 test builds

Add 'pad *' in addition to '=' to toggle basic/advanced numinput modes.
February 22, 2014, 10:12 (GMT)
Fix T38407: Bone roll calculation flips local axes at wrong rotation angle.

Basic idea is now to have the transformes bones keep "facing" the armature's Z axis, see comments in code for details.

That might not be ideal, but at least we now have humanly predictable and consistent results.
Revision 907be36 by Lukas Toenne
February 22, 2014, 09:41 (GMT)
Replace the int argument for user count mode when restoring pointers on
undo with a nicer enum.

This is more transparent about what happens with the user count.
Also added comments to make certain the meaning of these values is
easily understandable.
February 22, 2014, 07:52 (GMT)
Docs: doxygen sections for bmesh walkers
February 22, 2014, 06:54 (GMT)
Fix T38753: Python script paths weren't escaped (Win only)
February 22, 2014, 05:30 (GMT)
NDOF: fix for view3d ignoring lens values when panning

image, mce, view2d and view3d now have matching pan speed.
February 22, 2014, 02:57 (GMT)
Fix T38539: Can't set near sensor distance above 100 via python
February 22, 2014, 02:07 (GMT)
Fix T38348: Panel remains scrolled when switching tabs
February 22, 2014, 00:14 (GMT)
Code cleanup: style
February 21, 2014, 15:38 (GMT)
Fix more of T38726: there still was a crash when deleting render layers.
February 21, 2014, 14:39 (GMT)
Fix cycles standalone crash on Mac OS X.
February 21, 2014, 14:10 (GMT)
Fix T38726: blender internal viewport render crash when deleting render layer.
February 21, 2014, 14:03 (GMT)
Fix T38740: multi-user metaballs not rendering in Cycles.
Revision 5f18d86 by Joshua Leung
February 21, 2014, 11:53 (GMT)
Bugfix: Toggling "auto-blends" option on NLA Strips doesn't update them immediately
Revision 4ff3ec8 by Joshua Leung
February 21, 2014, 11:53 (GMT)
Fix T38737: Box select channels in dope sheet doesn't select corresponding bones in rig
February 21, 2014, 11:46 (GMT)
Fix T38739: Simulations, unsupported in the Game Engine, could not be removed from the UI.

Also shorten info messages a bit.
Revision f1a0278 by Lukas Toenne
February 21, 2014, 09:08 (GMT)
Fix T37719: NodeTrees lose users on undo.

The node editor needs to "ensure real user" (id_us_ensure_real) on all
the node trees. This was done correctly for all open groups, but missing
for the base node tree. Function is a bit hidden behind anonymous
arguments in readfile.c ...
February 21, 2014, 08:03 (GMT)
Fix T38598: RGBA images don't blend well in VSE with Cross Effect Strip

The issue was caused by the fact that sequencer used to cross-over effect
result with strips used for this effect, which is really stupid.

Now made it so strips which are used for effect inputs are not in the
render stack to be sure they would only be used by effect itself and
wouldn't be blended in any other way.
February 21, 2014, 07:27 (GMT)
Reduce crease & bevel weight precision to hide float/ubyte rounding
February 21, 2014, 07:10 (GMT)
Fix T38736: ShrinkWrap modifier doesn't work after Subsurf
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021