Revision 6bb090f by Campbell Barton February 5, 2014, 15:26 (GMT) |
Building elbeem without openmp failed |
Revision 4b3865b by Sergej Reich February 5, 2014, 15:22 (GMT) |
Fix compilation |
Revision 6110a5b by Campbell Barton February 5, 2014, 15:12 (GMT) |
Scanfill: use poly_nr as an index rather then index + 1 |
Revision af180cc by Campbell Barton February 5, 2014, 15:12 (GMT) |
Quiet warning |
Revision 1ab86e3 by Daniel Genrich February 5, 2014, 14:37 (GMT) |
Fix T36769: fluid sim modifier can crash blender Crash only happened when the number of openmp threads were greater than the resolution. |
Revision 6213d88 by Campbell Barton February 5, 2014, 14:07 (GMT) |
Scanfill: avoid converting int<>intptr_t for displist indices |
Revision 41d2311 by Campbell Barton February 5, 2014, 14:03 (GMT) |
Scanfill: malloc arrays and zero init members |
Revision e9fda25 by Brecht Van Lommel February 5, 2014, 12:53 (GMT) |
Fix T38476: incorrect hair draw type after editing particle system in edit mode. |
Revision 1687023 by Lukas Toenne February 5, 2014, 12:51 (GMT) |
Fix T38340 and T38473: fixed Scene pointers in Composite and Defocus nodes don't get updated based on context. As discussed in T38340 the solution is to use the current scene from context whenever feasible. Composite does not use node->id at all now, the scene which owns the compositing node tree is retrieved from context instead. Defocus node->id is made editable by the user. By default it is not set, which also will make it use the contextual scene and camera info. The node->id pointer in Defocus is **not** cleared in older blend files. This is done for backward compatibility: the node will then behave as before in untouched scenes. File Output nodes also don't store scene in node->id. This is only needed when creating a new node for initializing the file format. Reviewers: brecht, jbakker, mdewanchand Reviewed By: brecht Differential Revision: https://developer.blender.org/D290 |
Revision 1378079 by Brecht Van Lommel February 5, 2014, 12:40 (GMT) |
Fix T38478: pin panel, then ctrl+click to collapse others incorrectly unpinned panels. |
Revision 06b6cd8 by Campbell Barton February 5, 2014, 12:36 (GMT) |
PyAPI: mathutils.Vector.cross now works for 2d vectors (returns a float) also fixed crash when running on large vectors (raises exception now) |
Revision 7d4c045 by Brecht Van Lommel February 5, 2014, 12:34 (GMT) |
Fix T38466: F12 / ctrl F12 shortcuts not showing in Render menu. This is tricking the keymap system a bit to make it match, this use_viewport option has no effect when invoked from the info space. |
Revision 8acf717 by Brecht Van Lommel February 5, 2014, 12:16 (GMT) |
Fix T38471: parenting in the outliner was possible with library linked objects. |
Revision 27d4824 by Campbell Barton February 5, 2014, 12:08 (GMT) |
Fix for RNA stringifying enum-flags freeing wrong pointer. |
Revision 37026b1 by Campbell Barton February 5, 2014, 11:36 (GMT) |
Code cleanup: use bool for static methods |
Revision 36fc4e1 by Campbell Barton February 5, 2014, 11:18 (GMT) |
Fix for vpaint_stroke_test_start returning operator flags, not bool also use bools for paint callbacks |
Revision fc9626b by Antonis Ryakiotakis February 5, 2014, 08:45 (GMT) |
Change confusing check discovered while working on HCL color wheel: COLOR widgets never get created with UI_GRAD_V_ALT values. This is intended for HSVCUBE color sliders only so reverting this to old value before it was substituted with a define, which was -1. There's one case where COLOR buttons get defined with a1 value different than -1 which is in ui_def_but_rna. There the step value of the RNA property is used. However, that meant that if step equaled to 9, which is UI_GRAD_V_ALT value (unlikely) or if UI_GRAD_V_ALT was changed to 10 in future, or we added check for e.g. UI_GRAD_L_ALT which is 10 in HCL branch, color widget would not get a color selection menu spawned. |
Revision 88843ca by Mitchell Stokes February 4, 2014, 22:48 (GMT) |
BGE: Fixing memory corruption/double free when duplicating (e.g., addObject) LibLoaded lights. |
Revision 502f931 by Brecht Van Lommel February 4, 2014, 21:50 (GMT) |
Attempt to fix OSL build error on Linux with latest OSL master. |
Revision bd438de by Sv. Lockal February 4, 2014, 19:39 (GMT) |
Cycles: bvh_cardinal_curve_intersect intro SSE optimization Gives 5% speedup for koro_final.blend, 10-15% for hair.blend Reviewed By: brecht Differential Revision: https://developer.blender.org/D225 |
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