Revision d71bcab by Sergey Sharybin December 20, 2013, 08:46 (GMT) |
Fix for border select doesn't work with normalization enabled Some lazy developer named Sergey typed zero instead of actual mapping flag in unit mapping function in the original f-curve normalization commit. |
Revision b2fdc59 by Brecht Van Lommel December 20, 2013, 00:40 (GMT) |
UI: restore confirmation popups for delete operators. It turned out this was leading to accidental deleting in some cases when the info message was missed by users. Fixes T37801. |
Revision 29e3b09 by Brecht Van Lommel December 19, 2013, 23:43 (GMT) |
Fix T37890: compositor did not take number of thread setting into account. |
Revision 8ed0878 by Brecht Van Lommel December 19, 2013, 23:08 (GMT) |
Fix T37884: cycles hair rendering crash with UV coordinates. This was broken in a recent bugfix for zero length hairs. |
Revision 61ce7a2 by Bastien Montagne December 19, 2013, 21:44 (GMT) |
Raise Python version to 3.3.3. |
Revision e8c801f by Brecht Van Lommel December 19, 2013, 18:19 (GMT) |
Fix T37861: remove unnecessary error print when viewport rendering a curve that gives an empty mesh. |
Revision e7ac87a by Brecht Van Lommel December 19, 2013, 17:52 (GMT) |
Fix T37869: vertex paint + wireframe draw mode + smoke domain did not draw correct. |
Revision 19c0c79 by Brecht Van Lommel December 19, 2013, 17:25 (GMT) |
Fix T37003, Fix T37859: smoke modifier taking deforming modifiers into account in some cases. The smoke modifier now ignores the modifier evaluation for generated texture coordinates, which would previously cause the undeformed mesh to be cached for flow objects. Dynamic paint has a similar exception, and other physics systems avoid it by not being a constructive modifier. |
Revision 2746f7e by Campbell Barton December 19, 2013, 15:27 (GMT) |
Change recent fix for T37864, now only check if the file is readonly Other error cases are already handled elsewhere |
Revision aab5878 by Campbell Barton December 19, 2013, 14:07 (GMT) |
Fix T37795: Resetting a button to the default value could crash Added ui_handle_afterfunc_add_operator so a button can queue an operator to run without executing it immediately. |
December 19, 2013, 13:53 (GMT) |
Fix missing F-Curve Generator modifier updates from the Python API. The poly_order and mode properties were missing update and range, now they match the UI code. Reviewed By: brecht Differential Revision: https://developer.blender.org/D116 |
Revision a102d33 by Antonis Ryakiotakis December 19, 2013, 12:40 (GMT) |
Sculpting: * Support for symmetry in lasso masking * Optimize away symmetry multiplication of gravity vector if no gravity active * Move flip_v3_v3 to paint_utils (used in masking as well) * Use OpenMP for mask flood fill too. |
Revision 70ef1f2 by Campbell Barton December 19, 2013, 11:41 (GMT) |
Patch T19235: bmesh comments (with updates) |
Revision 0cb3f54 by Campbell Barton December 19, 2013, 11:41 (GMT) |
Code Cleanup: remove duplicate errorstack |
Revision b0c4133 by Sergey Sharybin December 19, 2013, 11:20 (GMT) |
Followup for fix T37718: image was not saving with proper settings second time This was actually a regression after color management re-implementation, need to copy settings from saved image buffer to an original one since they might be modified during save. Also noticed image format planes detection didn't work properly from an image buffer. Made it so save operator works fine now, but also marked a TODO in BKE_imbuf_to_image_format() which needs to be investigated further. |
Revision 01745d3 by Thomas Dinges December 19, 2013, 08:57 (GMT) |
Fix for T37864, save/save_as blend now refuses to save and report an error, when filepath is not writeable. |
Revision dce8259 by Bastien Montagne December 19, 2013, 08:34 (GMT) |
Fix T37830: UILists text now right align. Simply check for non-embossed TEX buttons inside uiList items, and align their text like labels do. |
Revision e915ecd by Antonis Ryakiotakis December 19, 2013, 03:09 (GMT) |
Fix T37387 VIEW3D_OT_view_selected in sculpt mode zooms far from sculpted object if last sculpt stroke ends outside the mesh. Code here used the last true location which is invalid in that case, just reuse the average stroke location instead. |
Revision 58ae499 by Antonis Ryakiotakis December 19, 2013, 00:25 (GMT) |
Support for symmetry in gravity. Also fix previous commit original coordinate change for proxy calculation (broke all non-anchored brushes -facepalm-) and cache the gravity support result. |
Revision 2d06ecf by Antonis Ryakiotakis December 18, 2013, 23:48 (GMT) |
Fix T37812, anchored sculpting on a flat plane created artifacts. This must be an ancient bug, almost as old as anchored brushes themselves. Code did not do sphere node intersection against original bounding boxes if an anchored brush required it. In practice this was not easy to see because vertices were displaced inside brush radius most of the time. However in the provided report file, displacement was far away from the brush sphere, making the issue apparent. Also added original check in proxy combination code (might cause issues with dyntopo but quick test did not show any) and did some style int -> bool style changes. |
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