Revision 4478197 by Sergey Sharybin September 17, 2013, 09:17 (GMT) |
Somplify one-liner for CPU cores detection and make it aware of multi-CPU computers |
Revision 1f8ab25 by Sergey Sharybin September 17, 2013, 08:58 (GMT) |
Setting keyframe is now possible for tracks which doesn't have marker at current frame |
Revision b9be47e by Sergey Sharybin September 17, 2013, 08:54 (GMT) |
Re-track the plane after clearing the keyframe From the math point of view there're two cases: - Clearing the keyframe between two other ones. In this case tracker will first track plane from left keyframe to right one without doing any kind of blending. This will make plane stick to the actual plane motion, but lead to possible jump at the right keyframe. Second step is to track from the right keyframe to the left one with blending. This gives nice transition at the point of second keyframe and this mimics situation when you've been setting keyframes from left to right. - Clearing left-most/right-most keyframe. In this case it's enough to only re-track the plane without blending from the neighbor keyframe without blending. |
Revision bf5bbda by Sergey Sharybin September 17, 2013, 08:43 (GMT) |
Muted footage in MCE still was reading the frames from disk Wasn't so much great from speed point of view. |
Revision 0b22cfb by Campbell Barton September 17, 2013, 07:03 (GMT) |
fix [#36246] Weight tools do not mirror properly in vertex selection mask mode. Weight mirror is now supported by invert/clean/levels/blend. |
Revision 0002d3d by Campbell Barton September 17, 2013, 06:47 (GMT) |
vertex group blend, support for blending multiple groups at once. |
Revision 5901107 by Campbell Barton September 17, 2013, 04:19 (GMT) |
minor renaming (adding related functions in future commits). |
Revision 05dd8ca by Campbell Barton September 17, 2013, 00:24 (GMT) |
add unused hair bsdf glsl callback function to register_node_type_sh_bsdf_hair() |
Revision 66d465c by Brecht Van Lommel September 16, 2013, 21:20 (GMT) |
Fix #36731: border render not updating properly with persistent images setting enabled in cycles. |
Revision 2228c45 by Brecht Van Lommel September 16, 2013, 21:05 (GMT) |
Fix #36738: object ray visibility flags not working in cycles viewport if there is only a single object in the scene. |
Revision 2513886 by Brecht Van Lommel September 16, 2013, 21:05 (GMT) |
Fix #36725: mismatch between viewport and render result when no world is linked to the scene in cycles. |
Revision bf8c078 by Brecht Van Lommel September 16, 2013, 21:05 (GMT) |
Fix wrong temporary path in user preferences, revert startup.blend and instead do the freestyle changes in BLO_update_defaults_startup_blend. |
Revision 8b09332 by Bastien Montagne September 16, 2013, 18:14 (GMT) |
Fix [#36742] Pasting image into text editor causes freeze Last fallback (XCLIB_XCOUT_FALLBACK_TEXT) was not checked, hence infinitly looping... |
Revision 31b84c9 by Bastien Montagne September 16, 2013, 15:48 (GMT) |
Grrr, forgot to update getopt command for updated args... |
Revision 11ab2b0 by Thomas Dinges September 16, 2013, 15:40 (GMT) |
Code cleanup / Cycles: * Avoid some duplicated code for switch/case in the Attribute code. |
Revision da5ce8c by Thomas Dinges September 16, 2013, 15:34 (GMT) |
Cycles / Hair: * Hair rendering is now a supported feature, no further need to change the feature set to "Experimental". |
Revision 786b264 by Dalai Felinto September 16, 2013, 15:33 (GMT) |
bugfix [#36736] You can still transform objects while navigating view Bug was in maya preset. view3d.manipulator was defined twice, and it was taken precedent over view3d.rotate |
Revision 01747a9 by Bastien Montagne September 16, 2013, 15:22 (GMT) |
Add --required-numpy to force compilation of both py3.3 and numpy1.7 in case you really need numpy and 1.7 is not available! |
Revision 0732375 by Daniel Salazar September 16, 2013, 14:38 (GMT) |
Making install_deps.sh correctly see hyperthreading |
Revision 7ee94de by Dalai Felinto September 16, 2013, 13:24 (GMT) |
partial bugfix: [#36501] Blenderplayer can not change video resolution in Mac OSX OSX support for native desktop resolution changing is not simple as for Windows or Linux. The 'fix' here is at the interface level only. Refer to the original bug report for the suggested native workaround, test patch and problems. |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021