Revision 854f99b by Lukas Toenne September 9, 2013, 06:31 (GMT) |
Fix #36663, Bone properties sometimes vanish when mousing into properties window. Active edit bone was cleared from armature after each file save, even though the edit data is not actually freed then. Without the active edit bone the poll functions for bone panels fail. |
Revision 00bd7da by Campbell Barton September 9, 2013, 05:42 (GMT) |
correct error in recent changes for building with openmp. rename DM_OMP_LIMIT to BKE_MESH_OMP_LIMIT and set to 0 when in debug mode, same for BM_OMP_LIMIT. |
Revision 66efedd by Campbell Barton September 9, 2013, 03:12 (GMT) |
enable strict flags for mesh_evaluate.c |
Revision 40b6532 by Campbell Barton September 9, 2013, 02:16 (GMT) |
remove use of BLI_array in BKE_mesh_mpoly_to_mface(). was over-allocating anyway so just allocate the array once. |
Revision 2646bbd by Campbell Barton September 9, 2013, 02:11 (GMT) |
move mesh evaluation functions (normal, mapping, smooth group... etc, calculations) into mesh_evaluate.c. mesh.c was over 4k lines and complex functions mixed in with general library management. |
Revision 9707bdf by Joseph Mansfield September 9, 2013, 00:06 (GMT) |
Code cleanup: Minor function capitalization fix |
Revision fdce634 by Campbell Barton September 8, 2013, 22:52 (GMT) |
screw tool used uninitialized normal to detect flipping direction. lookes like bug from bmesh merge, restored from 2.4x. |
Revision 108a4c4 by Campbell Barton September 8, 2013, 20:25 (GMT) |
code cleanup: warnings and redundant checks. |
Revision 5a6bcd1 by Thomas Dinges September 8, 2013, 18:59 (GMT) |
Cycles: * Refactor PathState struct and functions into its own file. |
Revision 74a4ac8 by Tamito Kajiyama September 8, 2013, 17:56 (GMT) |
Changes to Freestyle default parameters: - The "Same Object" chaining option enabled (see follow-up discussions in Bug #36629). - Sphere radius set to 0.1 (was 1.0 resulting in a longer computation time). |
Revision 3b9edee by Thomas Dinges September 8, 2013, 17:20 (GMT) |
Cycles: * Fix some compile errors, when building without Branched Path. |
Revision 470dc6d by Bastien Montagne September 8, 2013, 14:01 (GMT) |
Some fixes to tips... |
Revision 648f210 by Campbell Barton September 8, 2013, 06:55 (GMT) |
update bmesh doxy docs, remove double-promotion warnings in remove-strict-flags cmake macro. |
Revision 3527d2f by Campbell Barton September 8, 2013, 06:05 (GMT) |
code cleanup: quiet warnings |
Revision 385cbb6 by Campbell Barton September 8, 2013, 03:39 (GMT) |
patch [#36633] Correct headers for renders saved as bitmap (.bmp) format. by Brandon Northcutt (occamsdream) Blender was writing invalid bitmaps that imagemagick and ffmpeg couldn't read. |
Revision ba95dc8 by Sergey Sharybin September 7, 2013, 19:44 (GMT) |
Remove unused constant. |
Revision f003492 by Sergey Sharybin September 7, 2013, 19:41 (GMT) |
Code cleanup: us commented out arg names rather than leaving them if unused |
Revision e492fad by Campbell Barton September 7, 2013, 12:59 (GMT) |
shrink-wrap constraint, improve and remove some limitations. - ability to change the space the axis is projected in (so you can choose worldspace or -space, was always local-space before). - support projecting on a negative axis, without this some very simple clamping is not possible if the direction happened not to be positive. - add distance limit (same as modifier), without this single meshes surrounding an object would make the constraint impossible to use in some cases (it would snap to the wrong side). note: this removes the ability to project on multiple axes at once but this option only added up directions and didnt project on multiple axes as you might expect. |
Revision 3da3c36 by Bastien Montagne September 7, 2013, 12:46 (GMT) |
Usual blenderplayer stub fix... ;) |
Revision 4f369c1 by Campbell Barton September 7, 2013, 08:41 (GMT) |
use strict flags for gridfill, use unsigned ints. |
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