Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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April 9, 2013, 00:07 (GMT)
fix for error in recent changes to beautify, clear edge tags before use.
April 8, 2013, 20:04 (GMT)
Fix #34921: cycles rendered a specific scene with a small high poly object
contained in a large low poly object very slow, due to failure case of fast
multithread BVH binning. Tweaked parameter now to avoid this.
April 8, 2013, 19:56 (GMT)
Compatibility and robustness:

* Make masking depend on texture mode only if there's an actual texture
present
* New stroke system uses diameter to calculate stroke spacing, while old
texture painting brushes and system used radius. So divide spacing of
brushes in old files to half. Since I expect trunk users to have already
adapted this, I do this for an old subversion of blender.
April 8, 2013, 18:55 (GMT)
Fix #34875: 0 digits of precision was not supported for FloatProperty, now
you can specify precision=0 for this, and use -1 for the default 2.
April 8, 2013, 17:05 (GMT)
Bundle adjustment improvements

- Get rid of rotation matrix parameterization,
use angle-axis instead.

Also Joined rotation and translation into a
single parameter block.

This made minimization go significantly faster,
like 1.3x times in average.

- Fix first camera when bundling. This is to
address orientation ambiguity.

Reconstruction result could still vary in
size, but that's another issue to be addressed
later.

Additional change:

Split EuclideanBundleCommonIntrinsics into
smaller functions, so it's now a bit easier
to follow.
April 8, 2013, 17:05 (GMT)
Update ceres to current upstream version

Brings fixes for BLAS.
April 8, 2013, 15:42 (GMT)
Texture tools robustness:
* Pressing x or y to scale overlay immediately presents visual feedback
instead of requiring mouse motion
* Hide the ovelay icon when stencil is active since you can't deactivate
then.
April 8, 2013, 15:39 (GMT)
Fix #34908: compressed DDS files did not display properly when their mipmap levels
did not go down to 1x1 image size, need to set GL_TEXTURE_MAX_LEVEL then.
April 8, 2013, 13:19 (GMT)
A few more UI messages fixes...
April 8, 2013, 13:03 (GMT)
fix for bug where notifiers could hold pointers to freed data which listeners would operate on.
April 8, 2013, 11:45 (GMT)
rewind part of r55893, smooth-view for pan was annoying with mousewheel.
April 8, 2013, 11:26 (GMT)
2D stabilization default filter to bilinear
April 8, 2013, 10:56 (GMT)
Camera stabilization fixes and improvements

- Nearest interpolation was always used when there's
no rotation for stabilization. Was a failure of
optimization heuristic.

- Made 2d stabilization frame acquiring threaded.
This function is only used for display and sequencer
which will only benefit of threads here.

- Fixed bug introduced in r48749 which lead to
re-making stable frame on every redraw.
April 8, 2013, 10:03 (GMT)
fix for various crashes from incorrect poll functions.
- bevel had incorrect cancel when initialization failed which could crash (own mistake).
- main particle poll function didnt check if the area/region were NULL.
- some uv operators needed space image but didnt check for it. also use uv_ prefix for most operator functions.
April 8, 2013, 09:52 (GMT)
code cleanup: unused macros
Revision 17dcd1e by Lukas Toenne
April 8, 2013, 08:59 (GMT)
Exposed the bNodeSocket->limit value in RNA, so it can be redefined by pynodes. All sockets will have strict n-to-1 connectivity by default, which is fine for data sockets, but things like geometry nodes with a more data-flow based connectivity for certain socket types will need to change this.
April 8, 2013, 08:43 (GMT)
fix for own mistake in recent adjustments to transform, local without individual-origin wasn't working.
April 8, 2013, 07:07 (GMT)
Fix [#34920] Hit Spacebar, search for freestyle, click Move Freestyle Module - crash

Simply add a poll func to (re)move freestyle module ops, to check whether we actually have an active module in context.
April 8, 2013, 05:01 (GMT)
fix [#34900] Building blender as a python module is broken in trunk
patch provided by reporter - Martijn Berger (juicyfruit)

also quiet warnings for headless mode.
April 8, 2013, 04:54 (GMT)
select-camera operator could select hidden cameras, also disable freestyle for `make lite` target.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021