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Revision 6095287 by Joshua Leung
November 20, 2012, 02:03 (GMT)
Bugfix [#33154] Toggle/Enable/Disable channel settings operators in
DopeSheet/Action Editor Channel menus were not working properly

They were not allowing users to choose which setting they affected, which
resulted in "protect" (i.e. the same setting as the editability toggle handles)
always being used.

Also, set hidden flags on a few internally used properties here...
November 20, 2012, 01:55 (GMT)
Readme and Release Log Links:
* Update to 2.65
Revision 5c30f8b by Joshua Leung
November 20, 2012, 01:26 (GMT)
Bugfix [#29110] Animated Transforms to Deltas behaves oddly when applied more
than once

Now this operator checks for duplicate F-Curves. If it finds a duplicate, it
will stop and display an error message instructing users to remove the duplicate
F-Curves first.
November 20, 2012, 01:26 (GMT)
Mingw x64:
* Iconv libs have been removed from SVN, disable it. This hopefully fixes the buildbot.
November 20, 2012, 00:54 (GMT)
Windows / OSL:
* Enable OSL for Windows and Windows Buildbot.
November 20, 2012, 00:33 (GMT)
fix for crash in wireframe tool with verts that only have one boundary edge (degenerate cases - edge with 3+ faces using it).
November 19, 2012, 23:52 (GMT)
fix for changes in own recent commit:
selected linked in face mode was crashing. (needs bmesh operator flags)

also some style edits, remove unused includes and change triangulate modifiers use_beauty to a flag.
November 19, 2012, 23:35 (GMT)
Custom icon for triangulate modifier.
November 19, 2012, 23:33 (GMT)
Fix #33237, crash creeped in due to the fact that bmesh-operator-using modifiers now need to allocate flags. Added initialization
November 19, 2012, 20:40 (GMT)
Triangulate modifier

Useful for bump map baking where a consistent triangulation should be enforced when baking/exporting/importing, to avoid artifacts caused by a different triangulation of the mesh by that which was used for baking by internal/external tools.

documentation is here http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.65/More_Features

Will probably add some pictures too to demonstrate the issue that is solved more clearly.
Currently using the skin modifier icon, will soon change that.

Review by Brecht, thanks!
November 19, 2012, 20:24 (GMT)
Update to use new WITH_STATIC_LIBS CMake flag when ALL_STATIC is true.
November 19, 2012, 19:43 (GMT)
Adding a linux-only WITH_STATIC_LIBS option, which will try to link against static libs. This should help building more portable blender. Still experimental and WIP.
November 19, 2012, 19:28 (GMT)
* Fix Windows compile. #ifdef _MSC_VER was misspelled.
November 19, 2012, 19:26 (GMT)
Minor spellchaeck in UI message.
November 19, 2012, 19:11 (GMT)
More tweaks:
* Prevent ocio from building its python binding, we don't use it, and it looks like OCIO's CMakeList is not robust here (i.e. can try to build it even when Python.h is not found :/ [irc report]).
* Do not build ffmpeg's player, server nor doc.
* Give right paths to static extra libs for ffmpeg when ALL_STATIC is true.
November 19, 2012, 19:10 (GMT)
OSX/osl: link also boost_wave, cause we use its preprocessor now
November 19, 2012, 18:07 (GMT)
Bring back debug boost libs to cmake. Also use debug version of OIIO for debug builds.

SO now blender could be debugged on windows again!

There'll likely be compilation error of debug version of blender using msvc2010, not
currently sure how to solve that in a good way.
November 19, 2012, 17:31 (GMT)
Fix #33234: Search string crashes Blender

Own regression since image threading safe commit.
November 19, 2012, 17:22 (GMT)
Improved FFmpeg error reports when audio stream failed to be allocated

Also fixed crash using --debug-ffmpeg caused by BLI_vsnprintf modifies
va_list -- need to create copy of list if this list is gonna to be reused.
November 19, 2012, 17:15 (GMT)
OSX/scons/osl: un-hardcode the osl libpath
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