Revision 1e448fa by jens verwiebe October 11, 2012, 10:15 (GMT) |
OSX/cmake: after osl librenew with globals patch, forcing oiio is not longer needed |
Revision fc1467d by Joshua Leung October 11, 2012, 09:53 (GMT) |
Auto key warning - Stripping down to basics Now just a static icon + text display in corner of view. No blinking. No red/orange text. No window borders. |
Revision d876e48 by Joshua Leung October 11, 2012, 08:26 (GMT) |
Limit Distance Constraint - jpbouza Feature Request The Limit Distance constraint is now allowed to use the owner/target space settings. Previously this wasn't exposed it didn't seem sensible/useful. However, this can be useful when dealing with dependencies between bones and the armature gets scaled. Usage notes: - It is advised to select the same space for both owner and target, otherwise the comparisons are meaningless |
Revision 0bf1a16 by Campbell Barton October 11, 2012, 03:25 (GMT) |
style cleanup |
Revision 563aa57 by Campbell Barton October 11, 2012, 00:56 (GMT) |
fix [#32829] Crash when making linked Mesh with UV Map local |
Revision 57004cf by Campbell Barton October 10, 2012, 23:44 (GMT) |
style cleanup: also add helper makefile targets: * tbz - makes a tar.bz2 of an svn export * test_style_qtc - outputs style checks in qtc task format. |
Revision fe09b24 by Brecht Van Lommel October 10, 2012, 15:56 (GMT) |
Cycles: per-BSDF normal input and new Bump node. Each BSDF node now has a Normal input, which can be used to set a custom normal for the BSDF, for example if you want to have only bump on one of the layers in a multilayer material. The Bump node can be used to generate a normal from a scalar value, the same as what happens when you connect a scalar value to the displacement output. Documentation has been updated with the latest changes: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes Patch by Agustin Benavidez, some implementation tweaks by me. |
Revision e9a61cd by Campbell Barton October 10, 2012, 14:28 (GMT) |
quiet compiler warnings from recent merge. |
Revision 56f798d by Brecht Van Lommel October 10, 2012, 14:21 (GMT) |
Cycles: make anistropic BSDF / tangent work without UV map, based on generated coordinates map to a sphere. |
Revision 725cfab by Campbell Barton October 10, 2012, 13:36 (GMT) |
workaround for feedback loop when viewing-selected/all with a locked camera. the camera could try include its own boundbox in its view. now just skip the camera if 'All Regions' and lock view option is enabled. |
Revision cb634b9 by Daniel Genrich October 10, 2012, 13:18 (GMT) |
Google Summer of Code project: "Smoke Simulator Improvements & Fire". Documentation & Test blend files: ------------------ http://wiki.blender.org/index.php/User:MiikaH/GSoC-2012-Smoke-Simulator-Improvements Credits: ------------------ Miika Hamalainen (MiikaH): Student / Main programmer Daniel Genrich (Genscher): Mentor / Programmer of merged patches from Smoke2 branch Google: For Google Summer of Code 2012 |
Revision f0a9b66 by Brecht Van Lommel October 10, 2012, 13:02 (GMT) |
Cycles: Anisotropic BSDF enabled, with tangents now computed from the active UV map. It's using the Ward BSDF currently, which has some energy loss so might be a bit dark. More/better BSDF options can be implemented later. Patch by Mike Farnsworth, some modifications by me. Currently it's not possible yet to set a custom tangent, that will follow as part of per-bsdf normals patch. |
Revision b4671d6 by Campbell Barton October 10, 2012, 12:54 (GMT) |
- Ctrl+NumpadDel is now view-selected (all regions), ... was view cursor. - Ctrl+Home: is now view-all (all regions). |
Revision 38e6a2f by Campbell Barton October 10, 2012, 12:30 (GMT) |
fix error changing the view with a lock-camera-to-view on and smooth-view disabled. |
Revision cc50d58 by Campbell Barton October 10, 2012, 12:22 (GMT) |
add `All Regions` option to view_all (homekey), de-duplicate functions with view-selected. |
Revision 844916d by Campbell Barton October 10, 2012, 11:37 (GMT) |
check addons are enabled before disabling them (would cause python exceptions when removing a disabled addon). |
Revision 6514290 by Campbell Barton October 10, 2012, 11:36 (GMT) |
option for view3d-selected to use all regions (nice for viewing selected in quad-view), currently not assigned to any keys. |
Revision dac3ddc by Campbell Barton October 10, 2012, 10:05 (GMT) |
minor refactor, move view selected rv3d specific logic into its own static function. |
Revision 495e3f3 by Ove Murberg Henriksen October 10, 2012, 08:50 (GMT) |
Its silly to use "verify index" because it will add non existing and remove them afterwards. |
Revision 7c351d3 by Campbell Barton October 10, 2012, 08:47 (GMT) |
fix error setting quadview when there is no camera in the scene, the view would glitch/jump when accessing afterwards. |
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