Revision 33489b3 by Campbell Barton October 10, 2012, 08:46 (GMT) |
fix for crash when entering fly mode in a camera view that has no camera (rare but possible situation). |
Revision cc8c0d8 by Joshua Leung October 10, 2012, 08:46 (GMT) |
Graph Editor: Added a filtering option for Drivers mode to only show F-Curves with errors This filtering option is useful when rigging and you want to figure out if any of your drivers are not functioning, and/or which one(s) are not, so that you can go through fixing them. It saves you from having to check on each one individually, or going into the console to try to infer which ones are not working. |
Revision 89969a0 by Ove Murberg Henriksen October 10, 2012, 08:29 (GMT) |
Changing clear weight code from "assigning 0" to "removing". Its less efficient but better practice. + Some style clean. |
Revision cf3a5d9 by Sergey Sharybin October 10, 2012, 08:07 (GMT) |
Fix #32780: Maya keymap selection issues Maya keymap used LMB press to select object and also used tweak event of LMB for border select. This lead to selecting object under the cursor before border select could start. This could be pain when working on huge scenes. Solved by switching selection from LMB press to release. |
Revision 3606cd5 by Gaia Clary October 10, 2012, 08:04 (GMT) |
Cosmetic: Changed label of the 'Install Addon...' Button to 'Install from File...' |
Revision 9829ba3 by Sergey Sharybin October 10, 2012, 05:56 (GMT) |
Color Management: fixed color management-less texture rendering There was a missing check for whether color management enabled or not when converting byte textures to linear space. This commit also fixes wrong texture preview rendering, which was applying sRGB transform twice, making procedural textures bright. This will make float textures being previewed dark (in a linear space) but that's how it used to behave in pre-OCIO color management. |
Revision 7dc19e0 by Campbell Barton October 10, 2012, 04:47 (GMT) |
use __restrict for string functions args so the compiler can assume they dont overlap. also avoid comparing int/size_t in for loops. |
Revision a17e1ee by Campbell Barton October 10, 2012, 04:03 (GMT) |
refactor foreachScreen functions for clipping, now the projection clipping flag is passed down directly rather then converting the enum into a flag, also fix own recent crash lasso seleting in object mode with pose objects. |
Revision 22bf1e1 by Campbell Barton October 10, 2012, 03:13 (GMT) |
code cleanup: split `foreach` object data iterator functions out of drawobject.c (since they are used for selection too), into their own file: object_iterators.c |
Revision b3bf6b5 by Campbell Barton October 10, 2012, 01:54 (GMT) |
object center selection now uses floats, also fix own error in circle selection in recent refactor. |
Revision c3ca198 by Campbell Barton October 10, 2012, 01:22 (GMT) |
refactor screen foreach functions to accept float[2] arguments rather then int pairs. overall means less converting between float and int (and short in some cases). |
Revision d81d75b by Campbell Barton October 9, 2012, 22:55 (GMT) |
transfer weight's now operates on selected vertices (when vertex select is enabled). |
Revision afa9eff by Antonis Ryakiotakis October 9, 2012, 18:56 (GMT) |
code cleanup: Move smart stitch drawing code inside a draw callback and use ED_region_draw_cb_activate instead of explicitly checking for this specific operator in the main uv drawing function. |
Revision 94f869a by Brecht Van Lommel October 9, 2012, 18:37 (GMT) |
Cycles: camera motion blur enabled. Still more work needed to get object motion blur ready. |
Revision 2a3c651 by Lukas Toenne October 9, 2012, 17:30 (GMT) |
Generalization of node dependency sorting, avoid using the sock->link pointer. This pointer only works for sockets that follow the standard 1-to-n connectivity (an output can be linked to multiple inputs, an input can only have one connection). Future node trees may implement 1-to-1 or n-to-1 linking. |
Revision 08fc8c3 by Sergey Sharybin October 9, 2012, 16:29 (GMT) |
Fixed wrong preset settings for motion tracking |
Revision 5f52285 by Brecht Van Lommel October 9, 2012, 14:28 (GMT) |
Fix cycles task manager calling pthread_join() twice. I haven't seen any bugs from this but best to fix anyway as it causes undefined behavior. Pointed out on irc by dslammu, thanks! |
Revision 97d4fb4 by Campbell Barton October 9, 2012, 13:36 (GMT) |
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. |
Revision a580c89 by Daniel Genrich October 9, 2012, 13:09 (GMT) |
Bugfix [#32703] elbeem's isSimworldOk() will never return FALSE Fixed as suggested by Campbell, thank you! |
Revision f92305f by Daniel Genrich October 9, 2012, 12:59 (GMT) |
Bugfix [#32677] Cloth Pinning Does Not Obey Weight Map Problem occured when having more than one weight map available. |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021