Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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October 10, 2012, 08:46 (GMT)
fix for crash when entering fly mode in a camera view that has no camera (rare but possible situation).
Revision cc8c0d8 by Joshua Leung
October 10, 2012, 08:46 (GMT)
Graph Editor: Added a filtering option for Drivers mode to only show F-Curves
with errors

This filtering option is useful when rigging and you want to figure out if any
of your drivers are not functioning, and/or which one(s) are not, so that you
can go through fixing them. It saves you from having to check on each one
individually, or going into the console to try to infer which ones are not
working.
October 10, 2012, 08:29 (GMT)
Changing clear weight code from "assigning 0" to "removing".
Its less efficient but better practice.
+ Some style clean.

October 10, 2012, 08:07 (GMT)
Fix #32780: Maya keymap selection issues

Maya keymap used LMB press to select object and also used tweak event
of LMB for border select. This lead to selecting object under the cursor
before border select could start.

This could be pain when working on huge scenes.

Solved by switching selection from LMB press to release.
Revision 3606cd5 by Gaia Clary
October 10, 2012, 08:04 (GMT)
Cosmetic: Changed label of the 'Install Addon...' Button to 'Install from File...'
October 10, 2012, 05:56 (GMT)
Color Management: fixed color management-less texture rendering

There was a missing check for whether color management enabled or not when
converting byte textures to linear space.

This commit also fixes wrong texture preview rendering, which was applying
sRGB transform twice, making procedural textures bright. This will make
float textures being previewed dark (in a linear space) but that's how it
used to behave in pre-OCIO color management.
October 10, 2012, 04:47 (GMT)
use __restrict for string functions args so the compiler can assume they dont overlap.
also avoid comparing int/size_t in for loops.
October 10, 2012, 04:03 (GMT)
refactor foreachScreen functions for clipping, now the projection clipping flag is passed down directly rather then converting the enum into a flag, also fix own recent crash lasso seleting in object mode with pose objects.
October 10, 2012, 03:13 (GMT)
code cleanup: split `foreach` object data iterator functions out of drawobject.c (since they are used for selection too), into their own file: object_iterators.c
October 10, 2012, 01:54 (GMT)
object center selection now uses floats, also fix own error in circle selection in recent refactor.
October 10, 2012, 01:22 (GMT)
refactor screen foreach functions to accept float[2] arguments rather then int pairs.
overall means less converting between float and int (and short in some cases).
October 9, 2012, 22:55 (GMT)
transfer weight's now operates on selected vertices (when vertex select is enabled).
October 9, 2012, 18:56 (GMT)
code cleanup:

Move smart stitch drawing code inside a draw callback and use
ED_region_draw_cb_activate instead of explicitly checking for this
specific operator in the main uv drawing function.
October 9, 2012, 18:37 (GMT)
Cycles: camera motion blur enabled.

Still more work needed to get object motion blur ready.
Revision 2a3c651 by Lukas Toenne
October 9, 2012, 17:30 (GMT)
Generalization of node dependency sorting, avoid using the sock->link pointer. This pointer only works for sockets that follow the standard 1-to-n connectivity (an output can be linked to multiple inputs, an input can only have one connection). Future node trees may implement 1-to-1 or n-to-1 linking.
October 9, 2012, 16:29 (GMT)
Fixed wrong preset settings for motion tracking
October 9, 2012, 14:28 (GMT)
Fix cycles task manager calling pthread_join() twice. I haven't seen any bugs
from this but best to fix anyway as it causes undefined behavior. Pointed out
on irc by dslammu, thanks!
October 9, 2012, 13:36 (GMT)
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
October 9, 2012, 13:09 (GMT)
Bugfix [#32703] elbeem's isSimworldOk() will never return FALSE

Fixed as suggested by Campbell, thank you!
October 9, 2012, 12:59 (GMT)
Bugfix [#32677] Cloth Pinning Does Not Obey Weight Map

Problem occured when having more than one weight map available.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021