Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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September 20, 2012, 00:53 (GMT)
Fix #32596: bones in armature created from skin modifier have wrong envelope
values.
September 20, 2012, 00:39 (GMT)
Fix #32598: clamp blender internal alpha channel to 0..1, and RGB to 0..inf,
to avoid compositing issues. The values can go out of bounds due to sharp
pixel filters.

In Cycles the alpha channel is already clamped, and there are no pixel filters
that could cause negative RGB values.
September 20, 2012, 00:10 (GMT)
Fix #32601: armature select similar missing from select menu.
September 19, 2012, 23:55 (GMT)
Fix #31888: cycles crashes using movie for image texture. This is not supported
but should not crash either. This fix is more of a workaround, the crash seems
to be in openimageio or one of the libraries it uses.
Revision a6f4474 by Keir Mierle
September 19, 2012, 22:25 (GMT)
Detect too-small planar tracking patches.

The planar tracker did not detect very skinny patches which have
effectively zero area and are untrackable. This adds detection and
rejection of patterns with zero area. This fixes a crash found by
during Mango production.
Revision 8a46b84 by Keir Mierle
September 19, 2012, 22:01 (GMT)
Cleanup for when trackers fall out of the search window.

Sergey originally left a TODO() here, but his fix is the correct
one. I removed the TODO and fixed some comment issues.
September 19, 2012, 19:53 (GMT)
Color Management: new generated images had empty color space by default

Now use default byte/float colorspace when creating new image.
September 19, 2012, 19:42 (GMT)
Fixed "cleaning" of some menu labels (those with all the ugly %t/|), wasn't working in all cases.

Also cleaned some old, no more used piece of code.
Revision f3d261d by Gaia Clary
September 19, 2012, 19:28 (GMT)
Collada(exporter): Added error message when export file can not be created for whichever reason
September 19, 2012, 18:47 (GMT)
Add a "Header" sub-menu to the right-click one of all buttons in a header area. Also header tools entries are now translatable!
September 19, 2012, 17:37 (GMT)
Makes no sense to have render engine property animatable!
September 19, 2012, 17:19 (GMT)
using the utf8 flipped form of Hebrew for the ui
September 19, 2012, 17:19 (GMT)
Small fix for Follow Track constraint

Use object_get_derived_final() function instead of accessing to object's
derived final directly.

The same happens for shrinkwrap constraint and it should deal better in
cases when depth object is in edit mode. In other cases should be no
functional changes.
September 19, 2012, 17:14 (GMT)
Mark movie clip user current frame as editable

It should be pretty safe change which would allow doing stuff like
python-defined tracking routines without need to update the whole
scene when it's needed to perform some operation on different clip
frame.

It'll be possible to write operators similar to tracking, which
updates space clip's frame number, but not scene frame when tracking
and only synchronizes scene frame number on operator finish.
September 19, 2012, 17:11 (GMT)
Fix missing dependency graph update when switching to another scene, now does
same update as loading .blend or switching layer visibility.
September 19, 2012, 17:09 (GMT)
Fix #32576: missing image editor update when entering edit mode with UV textures.
September 19, 2012, 17:09 (GMT)
Fix #32018: non-progressive integrator crash.
September 19, 2012, 15:01 (GMT)
Color Management: don't apply display transform on Non-Color images

Also don't color manage data buffers in texture painting.

Makes it possible to view heights and normal maps in proper space
and also paint on them without applying extra transformation.
September 19, 2012, 12:43 (GMT)
Fix crash when tracking in planar motion model (and maybe some other)

It was an Abort() caused by check for solver result not equal to USER_ABORT.

In some cases solver returns USER_ABORT due to BoundaryCheckingCallback
detects coordinates does not belong to image.

Somehow this callback wasn't called in previous version of Ceres and
in the same case marker was jumping. Now when the callback is called
it seems we could simply return failure of tracking without aborting
Blender.

Probably this is in fact some issue somewhere else, would double
check with Keir about this.
September 19, 2012, 12:43 (GMT)
Tracking: fixed crash when reference frame fails to be loaded
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