Revision 5205927 by Brecht Van Lommel September 20, 2012, 00:53 (GMT) |
Fix #32596: bones in armature created from skin modifier have wrong envelope values. |
Revision 6cd3243 by Brecht Van Lommel September 20, 2012, 00:39 (GMT) |
Fix #32598: clamp blender internal alpha channel to 0..1, and RGB to 0..inf, to avoid compositing issues. The values can go out of bounds due to sharp pixel filters. In Cycles the alpha channel is already clamped, and there are no pixel filters that could cause negative RGB values. |
Revision 5647624 by Brecht Van Lommel September 20, 2012, 00:10 (GMT) |
Fix #32601: armature select similar missing from select menu. |
Revision 51eed03 by Brecht Van Lommel September 19, 2012, 23:55 (GMT) |
Fix #31888: cycles crashes using movie for image texture. This is not supported but should not crash either. This fix is more of a workaround, the crash seems to be in openimageio or one of the libraries it uses. |
Revision a6f4474 by Keir Mierle September 19, 2012, 22:25 (GMT) |
Detect too-small planar tracking patches. The planar tracker did not detect very skinny patches which have effectively zero area and are untrackable. This adds detection and rejection of patterns with zero area. This fixes a crash found by during Mango production. |
Revision 8a46b84 by Keir Mierle September 19, 2012, 22:01 (GMT) |
Cleanup for when trackers fall out of the search window. Sergey originally left a TODO() here, but his fix is the correct one. I removed the TODO and fixed some comment issues. |
Revision a09b5c1 by Sergey Sharybin September 19, 2012, 19:53 (GMT) |
Color Management: new generated images had empty color space by default Now use default byte/float colorspace when creating new image. |
Revision 8801008 by Bastien Montagne September 19, 2012, 19:42 (GMT) |
Fixed "cleaning" of some menu labels (those with all the ugly %t/|), wasn't working in all cases. Also cleaned some old, no more used piece of code. |
Revision f3d261d by Gaia Clary September 19, 2012, 19:28 (GMT) |
Collada(exporter): Added error message when export file can not be created for whichever reason |
Revision b25bea0 by Bastien Montagne September 19, 2012, 18:47 (GMT) |
Add a "Header" sub-menu to the right-click one of all buttons in a header area. Also header tools entries are now translatable! |
Revision 0aa2690 by Bastien Montagne September 19, 2012, 17:37 (GMT) |
Makes no sense to have render engine property animatable! |
Revision 39d57e9 by Dalai Felinto September 19, 2012, 17:19 (GMT) |
using the utf8 flipped form of Hebrew for the ui |
Revision d8ffe32 by Sergey Sharybin September 19, 2012, 17:19 (GMT) |
Small fix for Follow Track constraint Use object_get_derived_final() function instead of accessing to object's derived final directly. The same happens for shrinkwrap constraint and it should deal better in cases when depth object is in edit mode. In other cases should be no functional changes. |
Revision ef216ee by Sergey Sharybin September 19, 2012, 17:14 (GMT) |
Mark movie clip user current frame as editable It should be pretty safe change which would allow doing stuff like python-defined tracking routines without need to update the whole scene when it's needed to perform some operation on different clip frame. It'll be possible to write operators similar to tracking, which updates space clip's frame number, but not scene frame when tracking and only synchronizes scene frame number on operator finish. |
Revision 3bf576e by Brecht Van Lommel September 19, 2012, 17:11 (GMT) |
Fix missing dependency graph update when switching to another scene, now does same update as loading .blend or switching layer visibility. |
Revision f12d698 by Brecht Van Lommel September 19, 2012, 17:09 (GMT) |
Fix #32576: missing image editor update when entering edit mode with UV textures. |
Revision 2e80d9c by Brecht Van Lommel September 19, 2012, 17:09 (GMT) |
Fix #32018: non-progressive integrator crash. |
Revision d0f4c96 by Sergey Sharybin September 19, 2012, 15:01 (GMT) |
Color Management: don't apply display transform on Non-Color images Also don't color manage data buffers in texture painting. Makes it possible to view heights and normal maps in proper space and also paint on them without applying extra transformation. |
Revision 16a698a by Sergey Sharybin September 19, 2012, 12:43 (GMT) |
Fix crash when tracking in planar motion model (and maybe some other) It was an Abort() caused by check for solver result not equal to USER_ABORT. In some cases solver returns USER_ABORT due to BoundaryCheckingCallback detects coordinates does not belong to image. Somehow this callback wasn't called in previous version of Ceres and in the same case marker was jumping. Now when the callback is called it seems we could simply return failure of tracking without aborting Blender. Probably this is in fact some issue somewhere else, would double check with Keir about this. |
Revision 5a3e474 by Sergey Sharybin September 19, 2012, 12:43 (GMT) |
Tracking: fixed crash when reference frame fails to be loaded |
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