Revision c9cd150 by Lukas Toenne September 2, 2012, 18:11 (GMT) |
Cycles compile fix: only use std::isfinite when OSL is enabled. |
Revision dfec5a3 by Thomas Dinges September 2, 2012, 17:39 (GMT) |
* Removed last occurrence of get_pointcloud_attr_query. |
Revision add7ca1 by Thomas Dinges September 2, 2012, 16:37 (GMT) |
* OSL can't overwrite input parameters, use a local variable instead. |
Revision b26d19a by Thomas Dinges September 2, 2012, 16:06 (GMT) |
Cycles / OSL: * Updates for noise_turbulence, to match svm function. |
Revision e1bca6c by Lukas Toenne September 2, 2012, 15:41 (GMT) |
Fixed a number of OSL syntax errors from the updated 1.2 API. Microfacet functions now all take an eta parameter, set to 1.0 if no IOR is given. |
Revision 28d02bc by Thomas Dinges September 2, 2012, 15:26 (GMT) |
Revision 092f634 by Lukas Toenne September 2, 2012, 15:07 (GMT) |
Fixed remaining syntax errors in OSL files. node_sepcomb_rgb.osl is split into 2 parts, since OSL only allows one shader per file. |
Revision ebbfc46 by Sv. Lockal September 2, 2012, 13:36 (GMT) |
Use function pointers instead of hard-coded english button names in color picker block. This solves the problem with es/ru translations of color picker block reported by Gabriel Gazzán in Bf-translations-dev. |
Revision f1d2799 by Thomas Dinges September 2, 2012, 13:34 (GMT) |
Cycles / OSL: * Add oslutil.h, from osl 1.2. |
Revision 6c02a8f by Thomas Dinges September 2, 2012, 13:23 (GMT) |
OSL / Cycles: * Update the stdosl header file, from official osl 1.2. |
Revision 25fc454 by Thomas Dinges September 2, 2012, 12:46 (GMT) |
Cycles / OSL: * Remove declaration of node_blend_weight_texture from cmake, does not exist, and match node_blend_weight name in nodes.cpp with the actual file. |
Revision 23dca13 by Thomas Dinges September 2, 2012, 12:24 (GMT) |
Cycles / OSL: * First batch of compile fixes for several shaders, mainly syntax errors. |
Revision 748582f by Thomas Dinges September 2, 2012, 01:10 (GMT) |
Cycles / OSL: Fixes for API changes in OSL RendererServices: * Added two new required get_matrix methods, from OSL RendererServices (otherwise the constructor fails). The two new matrix methods probably still need an implementation. * Removed deprecated "get_pointcloud_attr_query" and "pointcloud". There are two new routines for pointclouds, function headers for those are there. * Removed the (unused) PARTIO code parts from OSL. It was marked as not tested / not working, and due to the api changes here broken for sure. Code is still in svn history if needed. |
Revision 53f343e by Benoit Bolsee September 1, 2012, 21:23 (GMT) |
..commmit_hive.txt |
Revision 779ecb0 by Thomas Dinges September 1, 2012, 15:30 (GMT) |
Cycles / OSL: * Compile fix for the "direction_to_panorama" issue. Added kernel_projection.h to kernel_triangle.h. |
Revision bcb552e by Antonis Ryakiotakis September 1, 2012, 14:53 (GMT) |
Enable shader model 3.0 shaders for mingw compilers |
Revision ff9b071 by Lukas Toenne September 1, 2012, 11:30 (GMT) |
Fix #32463, Cycles crashing. The particle system sync_recalc part was checking object data, which can be NULL and doesn't actually say anything about particles, removed. |
Revision cc835e4 by Lukas Toenne September 1, 2012, 11:30 (GMT) |
Cycles fix: don't skip particle device update when there are no particle systems. The device texture always contains at least one dummy particle in case particle info node is used for non-instance objects, this must be initialized in any case. |
Revision fda711a by Thomas Dinges August 31, 2012, 20:31 (GMT) |
Cycles / OSLGlobals: * Fixes for changes in the Open Shading Langauge API from version 0.6.0: https://github.com/imageworks/OpenShadingLanguage/commit/11ce51418b45e975ace4d919a4bdd8c2001ba300 * Removed the need for ShadingSystemImpl. |
Revision 7ac0dd2 by Thomas Dinges August 31, 2012, 20:08 (GMT) |
Cycles / OSL: * OSL namespace fixes for osl_shader.cpp. |
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