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July 19, 2012, 17:28 (GMT)
Possible fix for [#32141] Crash when using a mask as the factor input
for a color combine (mix) node with render resolution at 100%

Seems to be that the MaskNode has been created as a complex node. But no
complex features were used. Converted the execute pixel to simple
execution. And it sees that the crash does not happen.

Not sure if it is the issue is solved. I am going to let the user retest
with this revision.
July 19, 2012, 13:07 (GMT)
svn merge ^/trunk/blender -r49063:49067
July 19, 2012, 13:04 (GMT)
print names of nodes/sockets when cycles complains about only being able to connect a closure to another closure.
July 19, 2012, 11:40 (GMT)
add lattice selection to rna
July 19, 2012, 11:35 (GMT)
svn merge ^/trunk/blender -r49061:49063
July 19, 2012, 11:05 (GMT)
Fix for
* [#32040] size-input of a blur-node is uniform for the whole picture
* [#32062] Blur node Size input is not working with
* [#32140] Blur Node using a greyscale input as size multiplier fails
to work

Node now has a new option (new compositor cannot detect if the connected
part is a single value, or an image connected).

With this option the use of a reference image to multiply the size of
the blur per pixel can be enabled/disabled.

Regards,
Jeroen
- At Mind -
July 19, 2012, 10:29 (GMT)
svn merge ^/trunk/blender -r49037:49061
July 19, 2012, 10:23 (GMT)
fix for separate loose parts doing full depsgraph rebuild for every object split off.
July 19, 2012, 09:55 (GMT)
handy function for getting a python stacktrace while debugging in gdb
July 19, 2012, 09:23 (GMT)
remove unneeded externs
Revision 2721a17 by Lukas Toenne
July 19, 2012, 08:23 (GMT)
Fix #32118, Reroute nodes inside groups get created in wonky places. The operator needs to take into account the potential offset from the group node (most operators use the node_add_node helper function which does this).
July 19, 2012, 08:04 (GMT)
poll function for edge loop delete.
July 18, 2012, 23:07 (GMT)
code cleanup: remove commented includes - mostly from 2.4x
July 18, 2012, 23:03 (GMT)
quiet double promotion warnings for the game engine.
July 18, 2012, 20:32 (GMT)
mask transform aspect correction wasn't working properly, also fix for own recent commit which made cyclic report not show
July 18, 2012, 17:33 (GMT)
svn merge ^/trunk/blender -r49035:49037
July 18, 2012, 17:29 (GMT)
shift help with continuous grab on a curve point now does scaled motion.
July 18, 2012, 16:26 (GMT)
svn merge ^/trunk/blender -r49029:49035
July 18, 2012, 16:24 (GMT)
workaround for a bug with zero edges getting removed got feather faces out of sync and crashed
July 18, 2012, 14:30 (GMT)
Add Skin modifier's radius values to Transform panel (in 3D views).
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021