Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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April 30, 2012, 19:37 (GMT)
Info Header:
* Added a new window submenu, which contains operators for duplicating the window, going fullscreen and toggling the system console on Windows.
* Removed the Toggle fullscreen button from the header, its available via menu or shortcut (ALT+F11).

Based on patch [#24709] Window menu added to Info menus by Elia Sarti (vekoon). Thanks!
April 30, 2012, 18:54 (GMT)
bmesh - python api

- bm.*.layers.*.verify()
- bm.*.layers.*.is_singleton
- bm.*.layers.*.copy_from(other)


also added api functons
- BM_data_layer_copy(...)
- CustomData_layertype_is_singleton(type)

April 30, 2012, 18:37 (GMT)
Patch [#30681] Improved Display of Header Statistics by Harley Acheson (harley), thanks!

* This patch changes the header statistics to something more meaningful
* Removed the blender.org string, version info is sufficient + not all Blender versions come directly from blender.org
* Use names like Faces, rather than abbreviations.
* Show Verts, Edges and Faces, independent of the current selection method in edit mode.
* Added TriCount into the header.

* Small change to the patch by myself, added a "v" in front of the version number.

April 30, 2012, 16:29 (GMT)
Fix #31164: constructive modifier followed by subsurf modifier did not show
face smoothing flags correctly. In fact it would do an invalid memory access,
using the -1 original index.

April 30, 2012, 16:22 (GMT)
April 30, 2012, 16:19 (GMT)
Camera tracking: initial commit of dopesheet view for clip editor

- Displays dopesheet information for selected tracks, and currently does not
support any kind of editing.
- Changed regions to use the whole main region for such views as curves and dopesheet.
This allows to have own panels with tools/properties in this area.
- Active clip is getting synchronized between different clip editor editors in the
same screen, so updating of curve/dopesheet views happens automatically when one
changes current clip in one of this editors.
- Panels in toolbox and properties panels are now separated to rely on current view
mode, but some operators and poll functions still need to be updated.
- Added new screen called "Movie Tracking" where layout is configured to
display timeline, main clip window, curves and dopesheet.
April 30, 2012, 16:19 (GMT)
Camera tracking: use texture buffers (if supported) to display clip editor frames

Use texture buffers to display frames of footage in clip editor. This allows
to apply bilinear filtering of proxied resolution which.

This also resolves incredibly slow performance when drawing 4K footage on
some videocards (was originally noticed on macbook pro). Also this allows
to avoid sending the whole frame to the video memory when working with a
single frame (i.e. before this patch the whole frame would be send to the
videocard when panning frame).
April 30, 2012, 16:19 (GMT)
Versioning patch fix for files from tomato branch

Quite harmless but it was silly mistake i a code probably introduced by
some automatic svn merge.
April 30, 2012, 14:52 (GMT)
Fix #31180: limit selection to visible button in 3d header not showing up in
material draw mode.

April 30, 2012, 14:51 (GMT)
disable numpy installing if not found
April 30, 2012, 14:24 (GMT)
code cleanup: header cleanup
April 30, 2012, 13:45 (GMT)
Fix missing redraw when using circle select in uv editor, IRC report.

Revision 435679b by Sv. Lockal
April 30, 2012, 13:14 (GMT)
Word selection in the Text Editor:

* Fix word selection for words with multibyte characters. No need to call txt_move_left() or txt_move_right(), because these functions work with symbols, not bytes
* Word selection now treats tabs the same way as spaces. Also useful for words with multibyte characters
April 30, 2012, 12:49 (GMT)
Cycles: support for motion vector and UV passes.

Most of the changes are related to adding support for motion data throughout
the code. There's some code for actual camera/object motion blur raytracing
but it's unfinished (it badly slows down the raytracing kernel even when the
option is turned off), so that code it disabled still.

Motion vector export from Blender tries to avoid computing derived meshes
when the mesh does not have a deforming modifier, and it also won't store
motion vectors for every vertex if only the object or camera is moving.

April 30, 2012, 12:09 (GMT)
Merging r46096 through r46110 from trunk into soc-2011-tomato

April 30, 2012, 11:31 (GMT)
Tomato: versioning patch for current files which have got curves view open
April 30, 2012, 11:27 (GMT)
Fix compile error with msvc
April 30, 2012, 11:08 (GMT)
code cleanup: clang warning - use of a pointer before checking its NULL.
April 30, 2012, 10:47 (GMT)
code cleanup: quiet clang warnings, these would likely never but wont hurt to quiet them,
April 30, 2012, 10:39 (GMT)
style cleanup: edits to convex hull.
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