Revision d6339e9 by Sergey Sharybin March 16, 2012, 11:46 (GMT)  | 
Fix #30561 Modifiers with use_apply_on_spline = True do not work on curve with shapekeys  | 
Revision cddca9f by Luca Bonavita March 16, 2012, 10:49 (GMT)  | 
== Python API docs == Committing a patch similar to revision 44887 with fixes to my own bugs (sorry Campbell, and thanks for reviewing :) Fixes ------ - examples/ svn directory not removed anymore (in-source builds possible again) - fixed "include references somehow stopped working" + using shutils.makearchive() to zip the file New command line options ------------------------ -l: Log the output of the api dump and sphinx|latex warnings and errors If given, save logs in: * OUTPUT_DIR/.bpy.log * OUTPUT_DIR/.sphinx-build.log * OUTPUT_DIR/.sphinx-build_pdf.log * OUTPUT_DIR/.latex_make.log (using only one log directive instead of -l for bpy and -L for sphinx) -P: builds the pdf -R: pack the files in a dir ready for online deployment (including the zip and the pdf eventually) Example usage: ./blender.bin -b -P doc/python_api/sphinx_doc_gen.py -- -p bmesh* -o ./<OUTPUTDIR> -B -P -R -l  | 
Revision 0a9f817 by Nicholas Bishop March 16, 2012, 08:46 (GMT)  | 
Fix object mode check in stats_update. Was checking object flag rather than mode.  | 
Revision f914071 by Campbell Barton March 16, 2012, 08:26 (GMT)  | 
bmesh py api: initial support for editing bmesh customdata per vert/edge/face/loop shapes, crease, bevel weights working, missing UVs and Vertex Colors still.  | 
Revision 1823bb4 by Campbell Barton March 16, 2012, 05:25 (GMT)  | 
fix for building bmesh bevel with scons (source file was left out)  | 
Revision ebec111 by Campbell Barton March 16, 2012, 05:03 (GMT)  | 
bmesh py api: Wrap customdata, so far you can access the data layers in a pythonic way but not manipulate the customdata yet. provides dictionary like access to customdata layers, eg: texpoly = bm.faces.tex["UVMap"] print(bm.verts.shape.keys()) # un-intended pun, keys() works on all layers. print("MyInt" in bm.edges.int) # __contains__ layer = bm.faces.get("CheckForLayer")  | 
Revision c6c0601 by Campbell Barton March 16, 2012, 04:14 (GMT)  | 
py api: modify bpy.path.display_name_from_filepath() to accept bytes  | 
Revision 815beed by Nicholas Bishop March 16, 2012, 04:11 (GMT)  | 
Fix for multires VBO drawing in sculpt mode. Forgot to use return value of function creating the index buffer.  | 
Revision eab24df by Campbell Barton March 15, 2012, 23:56 (GMT)  | 
bmesh: being back bevel modifier from 2.62 stable. this is no big improvement but at least its not a regression. using the new operator for the bevel modifier can be enabled again be uncommenting a define.  | 
Revision bed5ae5 by Campbell Barton March 15, 2012, 23:23 (GMT)  | 
*picky* fix for edge rotate - Edge rotate would leave verts selected, this would give problems because those selections would leave edges that would try to rotate when run again. now de-select old verts on edge rotate. - Rotating into hidden verts gave odd results, now make sure hidden state is ok. - BMO_slot_buffer_hflag_disable / BMO_slot_buffer_hflag_enable now have flushing for the hide flag too.  | 
Revision 0b8ae86 by Ove Murberg Henriksen March 15, 2012, 21:49 (GMT)  | 
Added functionality: copy vertex group from source to targets. Changed some comments to represent the code more accuratly.  | 
Revision 91c1f9e by Sergey Sharybin March 15, 2012, 21:11 (GMT)  | 
Commit patch from Nicholas Bishop with some small modifications to make nicer displaying of brush names.  | 
Revision 2c89531 by Campbell Barton March 15, 2012, 20:25 (GMT)  | 
quiet debug print(), reported as [#30552], but infact is harmless.  | 
Revision c9d0de4 by Bastien Montagne March 15, 2012, 20:10 (GMT)  | 
mesh_validate code for bmesh (i.e. polys/loops). Everything seems to work well (many tests making random changes over various meshes went good), but the code is a bit complex and hard to follow, due to the various possibilities of invalid poly/loop combinationsâ?¦ Code also makes more operations than previous tri/quad faces version (hence is a bit slower), but I donâ??t think we can do otherwise, itâ??s just the price for bmesh flexibility. ;) Note: added the py script I used to make the tests, under source/tests/...  | 
Revision e24d221 by Campbell Barton March 15, 2012, 19:24 (GMT)  | 
add missing break statement from recent brush code refactor, selecting texture paint brush would never run brush_generic_tool_set()  | 
Revision 4022c52 by jens verwiebe March 15, 2012, 15:32 (GMT)  | 
OSX/cmake: move the xcode 4.3 warning up, it was not shown due error happened before, masking it  | 
Revision f247508 by jens verwiebe March 15, 2012, 14:57 (GMT)  | 
OSX/scons: also allow for omp-builds with gcc-4.6.2 and 4.6.3 ( tested ), TODO: check if we can compile objC/objC++ with newer gcc too  | 
Revision 1002714 by Thomas Dinges March 15, 2012, 14:36 (GMT)  | 
2.6 User Interface: * New Icons for the File menu, patch by David Klein (cgeffex). Thanks a lot! * This patch also adds a new icon for the use_filter_text in Filebrowser.  | 
Revision 32a92a6 by Nicholas Bishop March 15, 2012, 09:11 (GMT)  | 
Move brush tool/paint-mode from toolbar to brush menu.  | 
Revision f1d652a by Nicholas Bishop March 15, 2012, 09:11 (GMT)  | 
Use Brush.sculpt_capabilities in Python UI code for sculpt toolbar.  | 
| 
 | 
|


 Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021