Revision 72370b9 by Kévin Dietrich February 25, 2021, 01:18 (GMT) |
Fix T85926: Cycles missing viewport updates when making materials single user This issue seems to be caused by the reallocation flag not being set on the device shader data array so it was never updated on the GPU although the host memory was modified. |
Revision c47990f by Campbell Barton February 25, 2021, 01:04 (GMT) |
PyAPI: expose imbuf.types.ImBuf, include in API docs Without this, the ImBuf type wasn't part of documentation. |
Revision 17260c9 by Hans Goudey February 24, 2021, 22:11 (GMT) |
Fix T85963: Combine and separate XYZ nodes don't work on instances They were missing the `geometry_set_realize_instances` function used to make any input instances real for writing. |
Revision 01e13e2 by Hans Goudey February 24, 2021, 20:53 (GMT) |
Cleanup: Remove unused node editor button event defines These defines seem to be left over from the initial implementation of the node editor. In a few places the values were used in button creation, but the callbacks never checked the value anyway. Node uiBlocks also had a callback what would never do anything since the value it checked for was never used. |
February 24, 2021, 19:49 (GMT) |
UI: Clean up "Dupli" to "Instance" Following the naming conventions defined in T56648, where in this instance there were still a few remaining uses of the old term. Differential Revision: https://developer.blender.org/D9817 |
February 24, 2021, 19:44 (GMT) |
UI: Clean up use of the term "Metaballs" Clear the weird term "Metaelement". These are the metaballs (elements) inside one metaball objects. - "Meta Ball" to "Metaball" - "Metaelement", "Meta element" to "Metaball element" Differential Revision: https://developer.blender.org/D9910 |
February 24, 2021, 19:25 (GMT) |
UI: Cleanup and fix labels and descriptions in various places Changes include using proper and consistent grammar, simplifying phrasing, using correct terminology, and not including python API identifiers in tooltips. Differential Revision: https://developer.blender.org/D9924 |
Revision 9a1b29e by Sebastián Barschkis February 24, 2021, 19:23 (GMT) |
CMake: Removed temporarily disabled clang block Was disabled in rBc778fd981e63. Libraries have been updated in rBL62576. |
Revision 7a8a824 by Germano Cavalcante February 24, 2021, 19:23 (GMT) |
Revision 201ab7c by Germano Cavalcante February 24, 2021, 19:20 (GMT) |
Fix T85823: bpy.ops.transform... ignoring 'center_override' for Bezier control points `transform_around_single_fallback_ex` ignored that the center could be overwritten. |
Revision d3a96e5 by Germano Cavalcante February 24, 2021, 19:20 (GMT) |
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February 24, 2021, 19:15 (GMT) |
UI: Remove colons from some labels The colons are not necessary in these situations because it's clear that the label applies to the next group of buttons anyway, and they add unecessary visual complexity. Committing as part of D9924. |
Revision bc0e121b by Hans Goudey February 24, 2021, 19:08 (GMT) |
UI: Reorder mesh merge operator types for consistent shortcuts In vertex selection mode, the "At First" and "At Last" options are contextually added to the beginning of the list of merge operations. This means the automatic shortcuts in the merge menu are different, making learning the shortcuts much more difficult than necessary. This patch reorders the items so that "At First" and "At Last" are added after the first three options so the shortcuts are always consistent. Fixes T84335 Differential Revision: https://developer.blender.org/D10008 |
Revision 6687482 by Antonio Vazquez February 24, 2021, 19:04 (GMT) |
GPencil: Fix missing change material menu using U key The menu was not activated when vertex mode was enabled. |
February 24, 2021, 19:01 (GMT) |
UI: Make node virtual sockets more visible This commit tweaks how virtual sockets (unconnected node group input and output sockets) are drawn to make them more recognizable. The outline is changed to a gray color, and they get a dark inner color. Differential Revision: https://developer.blender.org/D10080 |
Revision 8919676 by Hans Goudey February 24, 2021, 18:57 (GMT) |
Cleanup: Clang tidy else after return |
February 24, 2021, 18:27 (GMT) |
Fix T84796: Particle tool properties displayed for select tool When using particle mode, the particle tool settings were always displayed, even if select/cursor is the active tool. This patch hides the properties of the particle tools for non-brush tools, using the same check as in other modes. Differential Revision: https://developer.blender.org/D10266 |
Revision 5dd176c by Germano Cavalcante February 24, 2021, 16:57 (GMT) |
PyAPI: Ensure GIL state only when a callback exists There are fewer python callbacks than `ARegionType`s. This also broke GTests's `bf_blenderloader_tests`. |
Revision 02948a2 by Dalai Felinto February 24, 2021, 16:25 (GMT) |
Blender 2.92.0 release tagging |
Revision 069d96f by Dalai Felinto February 24, 2021, 16:24 (GMT) |
Docs: 2.92 release description for Linux appdata |
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