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Blender Git Statistics -> Developers -> jenkm

Yevgeny Makarov (jenkm)

Total Commits : 112
Master Commits : 107
Branch Commits : 5
First Commit : August 23, 2019
Latest Commit : January 7, 2021

Commits by Month

DateNumber of Commits
January, 20212
December, 202019
November, 202011
October, 202021
September, 20202
August, 20203
July, 20205
June, 20201
May, 20201
April, 20202
March, 202010
February, 20209
January, 20209
December, 20190
November, 20190
October, 20197
September, 20193
August, 20197

Commit Distribution

PathNumber of Commits
master107
temp_bmesh_multires2
temp-lanpr-cleanup21
temp-lanpr-cleanup1
blender-v2.90-release1
blender-v2.83-release1
arcpatch-D57161

Favourite Files

FilenameTotal Edits
rna_userdef.c14
rna_nodetree.c11
rna_scene.c11
interface_widgets.c9
wm_files.c9
space_view3d.py9
editmesh_tools.c8
GHOST_WindowCocoa.mm8
rna_particle.c8
wm_operators.c7

File Changes

ActionTotalPer Commit
Added10.0
Modified5795.2

Code Changes

ActionTotalPer Commit
Lines Added2 54622.7
Lines Removed2 39121.3

Latest commits Feed

Revision dd0df3c by Yevgeny Makarov / Hans Goudey (master)
January 7, 2021, 04:54 (GMT)
UI: Fix various issues with UI text

- Use the name "Point Cloud" instead of "Pointcloud"
- Fix a typo in UV_OT_smart_project.
- Use the name "Install Light" to for the installation
operator for MatCaps, HDRIs, and Studio Lights.

Fixes T83585, T65291, and T54921

Differential Revision: https://developer.blender.org/D9867
Revision 5424b48 by Yevgeny Makarov / Hans Goudey (master)
January 5, 2021, 20:21 (GMT)
Fix T83094: Alternate rows in the Sequencer are green (macOS)

The issue is that `UI_GetThemeColorBlendShade4fv()` creates a color
with alpha, but there is not any background underneath to blend in with.

The solution is just to draw an opaque background first, which also
halves the number of rects to draw. Note that the brighter rows get
very slightly darker after this change.

Differential Revision: https://developer.blender.org/D9947
Revision 2d86175 by Yevgeny Makarov / Hans Goudey (master)
December 30, 2020, 18:56 (GMT)
Fix unreported: Sequencer grid lines are not drawn

By design, there should be lines between the alternating horizontal
stripes in the Sequencer. But currently they are all drawn in one place,
on top of each other. Mistake in rBfae895125efe.

Differential Revision: https://developer.blender.org/D9962
Revision af316d2 by Yevgeny Makarov / Hans Goudey (master)
December 24, 2020, 19:11 (GMT)
UI: Cleanup spelling of compound words

Approximately 138 changes in the spelling of compound words
and proper names like "Light Probe", "Shrink/Fatten", "Face Map".
In many cases, hyphens were used where they aren't correct, like
"re-fit". Other common changes include:
- "Datablock" -> "data-block"
- "Floating point" -> "floating-point"
- "Ngons" -> "n-gons"

These changes help give the language used in the interface
a consistent, more professional feel.

Differential Revision: https://developer.blender.org/D9923
Revision 2917f55 by Yevgeny Makarov / Hans Goudey (master)
December 24, 2020, 17:07 (GMT)
Cleanup: Fix capitalization in various UI strings

Approximately 195 changes of capitalization to conform to MLA title style.
UI labels and property names should use MLA title case, while descriptions
should be capitalized like regular prose, generally with only the start of
a sentence capitalized.

Differential Revision: https://developer.blender.org/D9922
Revision 478ba53 by Yevgeny Makarov / Hans Goudey (master)
December 20, 2020, 17:27 (GMT)
UI: Fix text padding in some list widgets

Normally, pure text buttons have no padding at their edges so they
align with edges of buttons, see D9058. However, in several cases
there are labels aligned to the right side of a list widget row,
so they're missing padding against the right edge.

The fix is to use emboss = 'NONE' for such labels, which changes
the drawing style, adding padding on the right edge. (Normally so
labels aligned with the text from non-embossed buttons). This is
not necessarily intended, but it works properly.

For more information, see the revision.

Differential Revision: https://developer.blender.org/D9874
Revision 864c806 by Yevgeny Makarov / Hans Goudey (master)
December 20, 2020, 03:52 (GMT)
UI: Reorder enums in render results image editor header

The convention is to put the label at the bottom of the enum, or in the
spot furthest away from the button. This commit reorders the items in
the "Slot", "Layer", and "Pass" menus to be consistent with this
convention. It also reorders the numbering so that higher numbers are
lower.

The original patch was by Adrian Newton (@TFS), with slight changes
and additions.

Differential Revision: https://developer.blender.org/D7142
Revision ef17fb2 by Yevgeny Makarov / Hans Goudey (master)
December 18, 2020, 01:06 (GMT)
UI: Don't use abbreviations in label text

Expand abbreviations for words like "Bright" (instead of "Brightness"),
"Premul", "Lib", "Dir", etc.

Differential Revision: https://developer.blender.org/D9862
Revision 977ef04 by Yevgeny Makarov / Harley Acheson (master)
December 13, 2020, 21:12 (GMT)
Cleanup: Fix capitalization in various places

Approximately 33 changes of capitalization to conform to MLA title style.

Differential Revision: https://developer.blender.org/D9796

Reviewed by Julian Eisel
Revision a2693ba by Yevgeny Makarov / Harley Acheson (master)
December 13, 2020, 20:59 (GMT)
Cleanup: removing some uses of equal sign in descriptions

Using 'is/means/equal' words in place of equal sign in descriptions.

Differential Revision: https://developer.blender.org/D9799

Reviewed by Hans Goudey

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021